Michaël Lemaire
7d446591c9
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@405 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
274 lines
8.3 KiB
C++
274 lines
8.3 KiB
C++
#include "dialogheightmap.h"
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#include <QLabel>
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#include <QBoxLayout>
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#include <QGridLayout>
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#include <QPushButton>
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#include <QComboBox>
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#include <QSlider>
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#include <QFileDialog>
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#include <QInputDialog>
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#include <math.h>
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#include "../lib_paysages/terrain.h"
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#include "../lib_paysages/scenery.h"
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#include "widgetheightmap.h"
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/**************** Dialog form ****************/
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DialogHeightMap::DialogHeightMap(QWidget* parent, HeightMap* heightmap, TerrainCanvas* canvas) : DialogWithPreview(parent)
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{
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QWidget* mainarea;
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QWidget* buttons;
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QWidget* panel;
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QWidget* viewer;
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QGridLayout* viewer_layout;
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QLabel* label;
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QSlider* slider;
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QPushButton* button;
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QComboBox* combobox;
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_canvas = canvas;
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_value_original = heightmap;
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_value_modified = heightmapCreate();
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heightmapCopy(_value_original, &_value_modified);
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setLayout(new QVBoxLayout());
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// Dialog layout (main area + buttons)
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mainarea = new QWidget(this);
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mainarea->setLayout(new QHBoxLayout());
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this->layout()->addWidget(mainarea);
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buttons = new QWidget(this);
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buttons->setLayout(new QHBoxLayout());
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buttons->layout()->setAlignment(buttons, Qt::AlignBottom);
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this->layout()->addWidget(buttons);
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// Main area layout (viewer + panel)
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viewer = new QWidget(mainarea);
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viewer_layout = new QGridLayout();
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viewer->setLayout(viewer_layout);
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mainarea->layout()->addWidget(viewer);
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panel = new QWidget(mainarea);
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panel->setLayout(new QVBoxLayout());
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mainarea->layout()->addWidget(panel);
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mainarea->layout()->setAlignment(panel, Qt::AlignTop);
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// Viewer layout (3d display + sliders)
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_3dview = new WidgetHeightMap(viewer, &_value_modified);
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viewer_layout->addWidget(_3dview, 0, 0);
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slider = new QSlider(Qt::Horizontal, viewer);
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slider->setRange(0, 1000);
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connect(slider, SIGNAL(valueChanged(int)), this, SLOT(angleHChanged(int)));
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viewer_layout->addWidget(slider, 1, 0);
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slider = new QSlider(Qt::Vertical, viewer);
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slider->setRange(-300, 700);
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connect(slider, SIGNAL(valueChanged(int)), this, SLOT(angleVChanged(int)));
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viewer_layout->addWidget(slider, 0, 1);
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// Panel layout
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if (canvas)
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{
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button = new QPushButton(tr("Reset to terrain height"), panel);
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connect(button, SIGNAL(clicked()), this, SLOT(resetToTerrain()));
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panel->layout()->addWidget(button);
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}
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button = new QPushButton(tr("Load from picture file"), panel);
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connect(button, SIGNAL(clicked()), this, SLOT(loadFromFile()));
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panel->layout()->addWidget(button);
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button = new QPushButton(tr("Change resolution"), panel);
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connect(button, SIGNAL(clicked()), this, SLOT(changeResolution()));
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panel->layout()->addWidget(button);
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_resolution_label = new QLabel("", panel);
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panel->layout()->addWidget(_resolution_label);
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updateResolutionLabel();
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combobox = new QComboBox(panel);
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combobox->addItem(tr("Raise / lower"));
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combobox->addItem(tr("Add noise / smooth"));
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connect(combobox, SIGNAL(currentIndexChanged(int)), this, SLOT(brushModeChanged(int)));
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panel->layout()->addWidget(combobox);
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label = new QLabel(tr("Brush size"), panel);
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panel->layout()->addWidget(label);
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slider = new QSlider(Qt::Horizontal, panel);
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slider->setRange(6, 300);
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connect(slider, SIGNAL(valueChanged(int)), this, SLOT(brushSizeChanged(int)));
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panel->layout()->addWidget(slider);
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slider->setValue(60);
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label = new QLabel(tr("Brush smoothing"), panel);
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panel->layout()->addWidget(label);
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slider = new QSlider(Qt::Horizontal, panel);
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slider->setRange(0, 1000);
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connect(slider, SIGNAL(valueChanged(int)), this, SLOT(brushSmoothingChanged(int)));
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panel->layout()->addWidget(slider);
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slider->setValue(600);
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label = new QLabel(tr("Brush strength"), panel);
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panel->layout()->addWidget(label);
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slider = new QSlider(Qt::Horizontal, panel);
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slider->setRange(0, 1000);
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connect(slider, SIGNAL(valueChanged(int)), this, SLOT(brushStrengthChanged(int)));
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panel->layout()->addWidget(slider);
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slider->setValue(200);
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// Buttons layout
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button = new QPushButton(tr("Validate"), buttons);
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buttons->layout()->addWidget(button);
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QObject::connect(button, SIGNAL(clicked()), this, SLOT(accept()));
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button = new QPushButton(tr("Revert"), buttons);
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buttons->layout()->addWidget(button);
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QObject::connect(button, SIGNAL(clicked()), this, SLOT(revert()));
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button = new QPushButton(tr("Cancel"), buttons);
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buttons->layout()->addWidget(button);
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QObject::connect(button, SIGNAL(clicked()), this, SLOT(reject()));
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setWindowTitle(tr("Paysages 3D - Height map painting"));
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}
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bool DialogHeightMap::editHeightMap(QWidget* parent, HeightMap* heightmap, TerrainCanvas* canvas)
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{
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int result;
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DialogHeightMap* dialog = new DialogHeightMap(parent, heightmap, canvas);
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result = dialog->exec();
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delete dialog;
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return (result != 0) ? true : false;
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}
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void DialogHeightMap::accept()
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{
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heightmapCopy(&_value_modified, _value_original);
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QDialog::accept();
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}
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void DialogHeightMap::revert()
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{
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heightmapCopy(_value_original, &_value_modified);
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_3dview->revert();
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updateResolutionLabel();
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}
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void DialogHeightMap::angleHChanged(int value)
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{
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_3dview->setHorizontalViewAngle(M_PI * ((double)value) / 500.0);
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}
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void DialogHeightMap::angleVChanged(int value)
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{
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_3dview->setVerticalViewAngle(M_PI_2 * ((double)value) / 1000.0);
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}
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void DialogHeightMap::brushModeChanged(int value)
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{
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_3dview->setBrushMode((HeightMapBrushMode)value);
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}
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void DialogHeightMap::brushSizeChanged(int value)
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{
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_3dview->setBrushSize((double)value / 10.0);
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}
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void DialogHeightMap::brushSmoothingChanged(int value)
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{
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_3dview->setBrushSmoothing((double)value / 1000.0);
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}
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void DialogHeightMap::brushStrengthChanged(int value)
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{
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_3dview->setBrushStrength((double)value / 2000.0);
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}
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void DialogHeightMap::loadFromFile()
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{
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QString filepath = QFileDialog::getOpenFileName(this, tr("Paysages 3D - Choose a picture to load"), QString(), tr("Images (*.jpg *.jpeg *.bmp *.png)"));
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if (!filepath.isNull())
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{
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heightmapImportFromPicture(&_value_modified, (char*) filepath.toStdString().c_str());
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_3dview->revert();
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updateResolutionLabel();
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}
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}
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void DialogHeightMap::resetToTerrain()
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{
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if (_canvas)
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{
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TerrainDefinition terrain;
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terrain = terrainCreateDefinition();
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sceneryGetTerrain(&terrain);
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heightmapRevertToTerrain(&_value_modified, &terrain, &_canvas->area);
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terrainDeleteDefinition(&terrain);
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_3dview->revert();
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}
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}
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void DialogHeightMap::changeResolution()
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{
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QString result;
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QStringList items;
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int current;
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items << QString("64 x 64") << QString("128 x 128") << QString("256 x 256") << QString("512 x 512");
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current = 1;
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if (_value_modified.resolution_x == 64 && _value_modified.resolution_z == 64)
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{
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current = 0;
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}
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else if (_value_modified.resolution_x == 256 && _value_modified.resolution_z == 256)
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{
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current = 2;
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}
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else if (_value_modified.resolution_x == 512 && _value_modified.resolution_z == 512)
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{
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current = 3;
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}
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result = QInputDialog::getItem(this, tr("Paysages 3D - Change heightmap resolution"), tr("Choose the new heightmap resolution. Beware that lowering the resolution may imply a loss of accuracy."), items, current, false);
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if (!result.isEmpty())
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{
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int new_res_x, new_res_z;
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if (result == QString("64 x 64"))
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{
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new_res_x = new_res_z = 64;
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}
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else if (result == QString("256 x 256"))
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{
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new_res_x = new_res_z = 256;
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}
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else if (result == QString("512 x 512"))
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{
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new_res_x = new_res_z = 512;
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}
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else
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{
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new_res_x = new_res_z = 128;
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}
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if (new_res_x != _value_modified.resolution_x or new_res_z != _value_modified.resolution_z)
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{
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heightmapChangeResolution(&_value_modified, new_res_x, new_res_z);
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_3dview->revert();
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updateResolutionLabel();
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}
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}
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}
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void DialogHeightMap::updateResolutionLabel()
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{
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_resolution_label->setText(tr("Map resolution : %1 x %2").arg(_value_modified.resolution_x).arg(_value_modified.resolution_z));
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}
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