.. |
shared
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paysages: More water settings + lighted preview.
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2012-01-28 18:32:08 +00:00 |
array.c
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paysages: Refactoring sources (WIP)
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2011-12-23 22:00:19 +00:00 |
atmosphere.c
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paysages: Fog has been refactored in an 'atmosphere' module.
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2012-01-24 15:47:49 +00:00 |
atmosphere.h
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paysages: Fog has been refactored in an 'atmosphere' module.
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2012-01-24 15:47:49 +00:00 |
auto.c
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paysages: More water settings + lighted preview.
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2012-01-28 18:32:08 +00:00 |
auto.h
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
camera.c
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paysages: Wanderer LOD + yaw.
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2012-01-27 17:21:57 +00:00 |
camera.h
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paysages: Wanderer LOD + yaw.
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2012-01-27 17:21:57 +00:00 |
clouds.c
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paysages: Fixed specular lighting and clouds reflection on water.
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2012-01-26 18:20:19 +00:00 |
clouds.h
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paysages: Big big refactoring for scenery and renderer (Fog still missing).
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2012-01-24 13:59:54 +00:00 |
color.c
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
euclid.c
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paysages: Refactoring sources (WIP)
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2011-12-23 22:00:19 +00:00 |
lighting.c
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paysages: Fixed specular lighting and clouds reflection on water.
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2012-01-26 18:20:19 +00:00 |
lighting.h
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paysages: Fixed specular lighting and clouds reflection on water.
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2012-01-26 18:20:19 +00:00 |
main.c
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
Makefile
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paysages: Build configurations.
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2012-01-28 17:24:19 +00:00 |
modifiers.c
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paysages: Qt GUI (WIP)
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2012-01-05 16:32:41 +00:00 |
modifiers.h
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paysages: Big big refactoring for scenery and renderer (WIP - All broken).
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2012-01-23 23:45:33 +00:00 |
noise.c
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paysages: Big big refactoring for scenery and renderer (WIP - All broken).
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2012-01-23 23:45:33 +00:00 |
noise.h
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paysages: Big big refactoring for scenery and renderer (WIP - All broken).
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2012-01-23 23:45:33 +00:00 |
render.c
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paysages: Made multi-light working.
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2012-01-25 17:31:36 +00:00 |
render.h
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
renderer.c
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paysages: Made multi-light working.
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2012-01-25 17:31:36 +00:00 |
renderer.h
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paysages: Made multi-light working.
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2012-01-25 17:31:36 +00:00 |
scenery.c
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paysages: Fixed specular lighting and clouds reflection on water.
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2012-01-26 18:20:19 +00:00 |
scenery.h
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paysages: Fog has been refactored in an 'atmosphere' module.
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2012-01-24 15:47:49 +00:00 |
sky.c
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paysages: Fixed specular lighting and clouds reflection on water.
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2012-01-26 18:20:19 +00:00 |
sky.h
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
system.c
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
system.h
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
terrain.c
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paysages: Fixed terrain shadows.
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2012-01-28 11:04:27 +00:00 |
terrain.h
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paysages: Big big refactoring for scenery and renderer (WIP - All broken).
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2012-01-23 23:45:33 +00:00 |
textures.c
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paysages: Fixed terrain shadows.
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2012-01-28 11:04:27 +00:00 |
textures.h
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
tools.c
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paysages: More water settings + lighted preview.
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2012-01-28 18:32:08 +00:00 |
water.c
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paysages: More water settings + lighted preview.
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2012-01-28 18:32:08 +00:00 |
water.h
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paysages: More water settings + lighted preview.
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2012-01-28 18:32:08 +00:00 |
zone.c
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paysages: Small fixes.
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2012-01-03 17:43:01 +00:00 |