Michaël Lemaire
3c2137ded1
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@315 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
30 lines
1.3 KiB
Text
30 lines
1.3 KiB
Text
Technology Preview 2 :
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- Render tab previews should not rerender when changing render options.
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- Compute shadows only once for all textures at a same location (need an intermediary light status).
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- Add layer sorting/naming.
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- Save GUI config (views, render params).
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- Add an OSD ability on previews and use it for camera location and user landmarks.
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- Add a material editor dialog.
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- Add a zone editor dialog for localized textures.
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- Add a terrain modifier dialog with zones.
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- Add a noise filler (and maybe noise intervals ?).
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- Improve curve editor.
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- Water and terrain LOD moves with the camera, fix it like in the wanderer.
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- There should not have to be more preview threads than cpu cores.
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- Pause previews drawing of main window when a dialog is opened.
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- Interrupt preview chunk renderings that will be discarded at commit, or that are no more visible.
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- Can't overwrite picture files (ILError).
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- Fix "RGB parameters out of range" on preview while moving render size fast in render tab.
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Technology Preview 3 :
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- Restore render progress.
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- Add antialiasing option (pay attention to memory usage).
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- Add basic vegetation system (not sure).
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- Improve sky rendering (colors and light halo).
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- Add a progress indicator on previews.
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- Multi threaded first pass.
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- Fix potential holes in land rendering.
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Release Candidate :
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- Polish all features and UI.
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- More translations.
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