paysages3d/src/definition/CloudLayerDefinition.cpp

87 lines
1.8 KiB
C++

#include "CloudLayerDefinition.h"
#include "Curve.h"
#include "NoiseGenerator.h"
#include "SurfaceMaterial.h"
#include "PackStream.h"
CloudLayerDefinition::CloudLayerDefinition(DefinitionNode* parent):
DefinitionNode(parent, "layer")
{
type = CIRRUS;
altitude = 0.5;
scaling = 0.5;
coverage = 0.5;
}
CloudLayerDefinition::~CloudLayerDefinition()
{
}
CloudLayerDefinition* CloudLayerDefinition::newCopy(const CloudLayerDefinition& other, DefinitionNode* parent)
{
CloudLayerDefinition* layer = new CloudLayerDefinition(parent);
other.copy(layer);
return layer;
}
CloudLayerDefinition* CloudLayerDefinition::newCopy(DefinitionNode* parent) const
{
CloudLayerDefinition* layer = new CloudLayerDefinition(parent);
copy(layer);
return layer;
}
void CloudLayerDefinition::save(PackStream* stream) const
{
DefinitionNode::save(stream);
int clouds_type = (int)type;
stream->write(&clouds_type);
stream->write(&altitude);
stream->write(&scaling);
stream->write(&coverage);
noise_state.save(stream);
}
void CloudLayerDefinition::load(PackStream* stream)
{
DefinitionNode::load(stream);
int clouds_type;
stream->read(&clouds_type);
type = (CloudsType)clouds_type;
stream->read(&altitude);
stream->read(&scaling);
stream->read(&coverage);
noise_state.load(stream);
validate();
}
void CloudLayerDefinition::copy(DefinitionNode* _destination) const
{
DefinitionNode::copy(_destination);
CloudLayerDefinition* destination = (CloudLayerDefinition*)_destination;
destination->type = type;
destination->altitude = altitude;
destination->scaling = scaling;
destination->coverage = coverage;
noise_state.copy(&destination->noise_state);
}
void CloudLayerDefinition::validate()
{
if (scaling < 0.1)
{
scaling = 0.1;
}
}