paysages3d/src/render/preview/CloudsCoveragePreviewRenderer.h

33 lines
857 B
C++

#ifndef CLOUDSCOVERAGEPREVIEWRENDERER_H
#define CLOUDSCOVERAGEPREVIEWRENDERER_H
#include "preview_global.h"
#include "Base2dPreviewRenderer.h"
namespace paysages {
namespace preview {
class PREVIEWSHARED_EXPORT CloudsCoveragePreviewRenderer : public Base2dPreviewRenderer
{
public:
CloudsCoveragePreviewRenderer(CloudLayerDefinition* layer);
virtual void bindEvent(BasePreview* preview) override;
virtual void updateEvent() override;
virtual Color getColor2D(double x, double y, double scaling) override;
virtual void toggleChangeEvent(const std::string &key, bool value) override;
virtual Color applyLightingToSurface(const Vector3 &location, const Vector3 &normal, const SurfaceMaterial &material) override;
private:
bool perspective;
CloudLayerDefinition* layer;
};
}
}
#endif // CLOUDSCOVERAGEPREVIEWRENDERER_H