paysages3d/src/render/preview/TextureLayerAspectPreviewRenderer.h

33 lines
695 B
C++

#ifndef TEXTURELAYERASPECTPREVIEWRENDERER_H
#define TEXTURELAYERASPECTPREVIEWRENDERER_H
#include "preview_global.h"
#include "Base2dPreviewRenderer.h"
namespace paysages {
namespace preview {
class PREVIEWSHARED_EXPORT TextureLayerAspectPreviewRenderer: public Base2dPreviewRenderer
{
public:
TextureLayerAspectPreviewRenderer();
void setTextures(TexturesDefinition* textures);
void setLayer(int layer);
protected:
virtual void bindEvent(BasePreview* preview);
virtual void updateEvent();
virtual Color getColor2D(double x, double y, double scaling);
private:
TexturesDefinition* textures;
int layer;
};
}
}
#endif // TEXTURELAYERASPECTPREVIEWRENDERER_H