paysages3d/src/render/preview/TextureLayerCoveragePreviewRenderer.h

34 lines
754 B
C++

#ifndef TEXTURELAYERCOVERAGEPREVIEWRENDERER_H
#define TEXTURELAYERCOVERAGEPREVIEWRENDERER_H
#include "preview_global.h"
#include "Base2dPreviewRenderer.h"
namespace paysages {
namespace preview {
class PREVIEWSHARED_EXPORT TextureLayerCoveragePreviewRenderer: public Base2dPreviewRenderer
{
public:
TextureLayerCoveragePreviewRenderer();
void setTextures(TexturesDefinition* textures);
void setTerrain(TerrainDefinition* terrain);
void setLayer(int layer);
protected:
virtual void bindEvent(BasePreview* preview);
virtual void updateEvent();
virtual Color getColor2D(double x, double y, double scaling);
private:
TexturesDefinition* textures;
int layer;
};
}
}
#endif // TEXTURELAYERCOVERAGEPREVIEWRENDERER_H