37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
#ifndef WATERASPECTPREVIEWRENDERER_H
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#define WATERASPECTPREVIEWRENDERER_H
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#include "preview_global.h"
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#include "Base2dPreviewRenderer.h"
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namespace paysages {
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namespace preview {
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class PREVIEWSHARED_EXPORT WaterAspectPreviewRenderer : public Base2dPreviewRenderer
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{
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public:
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WaterAspectPreviewRenderer(WaterDefinition* definition);
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virtual void bindEvent(BasePreview* preview) override;
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virtual void updateEvent() override;
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virtual void cameraEvent(double x, double y, double scaling) override;
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virtual Color getColor2D(double x, double y, double scaling) override;
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virtual void toggleChangeEvent(const std::string &key, bool value) override;
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virtual void choiceChangeEvent(const std::string &key, int position) override;
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virtual double getPrecision(const Vector3 &location) override;
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virtual RayCastingResult rayWalking(const Vector3 &location, const Vector3 &direction, int terrain, int water, int sky, int clouds) override;
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private:
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WaterDefinition* definition;
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bool lighting;
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int background;
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};
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}
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}
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#endif // WATERASPECTPREVIEWRENDERER_H
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