paysages3d/src/render/preview/WaterCoveragePreviewRenderer.h

35 lines
828 B
C++

#ifndef WATERCOVERAGEPREVIEWRENDERER_H
#define WATERCOVERAGEPREVIEWRENDERER_H
#include "preview_global.h"
#include "TerrainShapePreviewRenderer.h"
namespace paysages {
namespace preview {
class PREVIEWSHARED_EXPORT WaterCoveragePreviewRenderer : public TerrainShapePreviewRenderer
{
public:
WaterCoveragePreviewRenderer(WaterDefinition* definition);
virtual ~WaterCoveragePreviewRenderer();
void setTerrain(TerrainDefinition* terrain);
virtual void bindEvent(BasePreview* preview) override;
virtual void updateEvent() override;
virtual Color getWaterColor(double x, double y, double scaling) override;
virtual void toggleChangeEvent(const std::string &key, bool value) override;
private:
WaterDefinition* definition;
bool highlight;
};
}
}
#endif // WATERCOVERAGEPREVIEWRENDERER_H