Michaël Lemaire
4f55c9e2a6
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@253 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
8 lines
No EOL
493 B
Text
8 lines
No EOL
493 B
Text
- Restore render progress
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- Clouds are lighted without filtering from ground (clouds lighted at night !)
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- Camera should respect ratio aspect of render area.
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- All noises should use the same entropy pool (saved separately), and avoid reallocs.
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- Implement light multi-sampling (mainly for skydome).
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- Implement scaling and scrolling on previews.
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- Water and terrain LOD moves with the camera, fix it like in the wanderer.
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- Find the random segfault at start (in PreviewTerrainColor::getColor). |