paysages3d/src/interface/modeler/quickapp/WaterModeler.h

32 lines
491 B
C++

#ifndef WATERMODELER_H
#define WATERMODELER_H
#include <QObject>
#include "modeler_global.h"
namespace paysages {
namespace modeler {
class WaterModeler: public QObject
{
Q_OBJECT
public:
WaterModeler(MainModelerWindow *ui);
~WaterModeler();
public slots:
void enableRendering(bool enable);
private:
MainModelerWindow *ui;
IntPropertyBind *prop_model;
FloatPropertyBind *prop_height;
FloatPropertyBind *prop_reflexion;
};
}
}
#endif // WATERMODELER_H