paysages3d/src/render/software/SkyRasterizer.h

27 lines
661 B
C++

#pragma once
#include "software_global.h"
#include "Rasterizer.h"
namespace paysages {
namespace software {
class SOFTWARESHARED_EXPORT SkyRasterizer : public Rasterizer {
public:
SkyRasterizer(SoftwareRenderer *renderer, RenderProgress *progress, unsigned short client_id);
virtual int prepareRasterization() override;
virtual void rasterizeToCanvas(CanvasPortion *canvas) override;
virtual Color shadeFragment(const CanvasFragment &fragment, const CanvasFragment *previous) const override;
void setQuality(int res_i, int res_j);
virtual void setQuality(double factor) override;
private:
int res_i;
int res_j;
};
}
}