42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
#ifndef FLOATNODE_H
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#define FLOATNODE_H
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#include "definition_global.h"
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#include "DefinitionNode.h"
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namespace paysages {
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namespace definition {
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/**
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* Node with a single floating point numeric value, for the definition tree.
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*/
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class DEFINITIONSHARED_EXPORT FloatNode: public DefinitionNode
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{
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public:
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FloatNode(DefinitionNode* parent, const std::string &name, double value = 0.0);
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inline double getValue() const {return value;}
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virtual std::string toString(int indent) const override;
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virtual void save(PackStream* stream) const override;
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virtual void load(PackStream* stream) override;
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virtual void copy(DefinitionNode* destination) const override;
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/**
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* Change the float value stored.
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*
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* The DiffManager is used as intermediary, so that the change may not happen immediately.
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*/
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void setValue(double new_value);
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const FloatDiff *produceDiff(double new_value) const;
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virtual bool applyDiff(const DefinitionDiff *diff, bool backward=false) override;
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private:
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double value;
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};
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}
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}
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#endif // FLOATNODE_H
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