Michaël Lemaire
69ff124eaa
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@324 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
51 lines
2.3 KiB
Text
51 lines
2.3 KiB
Text
Technology Preview 2 :
|
|
- Replace zone ranges with curves (with curve input and curve dialog).
|
|
- Interface for textures thickness, slope_range and thickness_transparency (and correct slider ranges).
|
|
- Render tab previews should not rerender when changing render options.
|
|
- Compute shadows only once for all textures at a same location.
|
|
=> Add an intermediary light status (two pass lighting).
|
|
- Add layer sorting/naming.
|
|
- Save GUI config (views, render params).
|
|
- Add an OSD ability on previews and use it for camera location and user landmarks.
|
|
- Add a material editor dialog.
|
|
- Add a zone editor dialog for localized textures.
|
|
- Add a terrain modifier dialog with zones.
|
|
- Add a noise filler (and maybe noise intervals ?).
|
|
- Fix the distorted sun appearance.
|
|
- Improve curve editor.
|
|
=> Add curve modes
|
|
=> Improve curve rendering
|
|
=> Add axis labels
|
|
- Improve 3d explorer
|
|
=> Improve priority rendering (prioritize on screen chunks)
|
|
=> Restore LOD and intelligent poly count
|
|
=> Interrupt chunk rendering when quitting dialog
|
|
=> Don't display the water if it's below all ground
|
|
=> Try to overcome the near frustum cutting
|
|
=> Disable texture reflection of light (dependant on camera location)
|
|
=> Add toggles (for water...)
|
|
- Water and terrain LOD moves with the camera, fix it like in the wanderer.
|
|
- Pause previews drawing of main window when a dialog is opened.
|
|
- Interrupt preview chunk renderings that will be discarded at commit, or that are no more visible.
|
|
- Fix "RGB parameters out of range" (and segfault) on preview while moving render params fast in render tab.
|
|
=> May need to change the updateData system.
|
|
=> Previews need to be paused while updating data.
|
|
- When there are two previews in the same view, balance rendering between the two.
|
|
- Lock some previews together (eg: terrain height and colored preview).
|
|
- Find a new licence.
|
|
|
|
Technology Preview 3 :
|
|
- Restore render progress.
|
|
- Add antialiasing option (pay attention to memory usage).
|
|
- Add basic vegetation system ?
|
|
- Texture shadowing and self-shadowing ?
|
|
- Improve sky rendering (colors and light halo).
|
|
- Add a progress indicator on previews.
|
|
- Multi threaded first pass.
|
|
- Fix potential holes in land rendering.
|
|
- Progressive final render.
|
|
- If we can't remove clouds artifacts, blur them.
|
|
|
|
Release Candidate :
|
|
- Polish all features and UI.
|
|
- More translations.
|