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shaders
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Removed sun inflating near horizon
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2016-01-18 19:45:02 +01:00 |
opengl.pro
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Added vegetation impostors to OpenGL renderer
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2015-11-25 23:15:58 +01:00 |
opengl_global.h
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Removed global string include in system_global.h
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2015-12-30 00:43:35 +01:00 |
OpenGLFunctions.h
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Better OpenGL error checking + opengl header refactoring
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2015-12-03 23:04:50 +01:00 |
OpenGLPart.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLPart.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLRenderer.cpp
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
OpenGLRenderer.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLShaderProgram.cpp
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Refactored OpenGLVariable with pimpl and smart pointers
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2015-12-23 23:40:19 +01:00 |
OpenGLShaderProgram.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLSharedState.cpp
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Refactored OpenGLVariable with pimpl and smart pointers
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2015-12-23 23:40:19 +01:00 |
OpenGLSharedState.h
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Added FractalNoise value to OpenGLVariable
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2015-12-24 01:21:12 +01:00 |
OpenGLSkybox.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLSkybox.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLTerrain.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLTerrain.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLTerrainChunk.cpp
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Fixed opengl terrain not rendering displaced vertices
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2016-02-07 22:54:17 +01:00 |
OpenGLTerrainChunk.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLVariable.cpp
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Added FractalNoise value to OpenGLVariable
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2015-12-24 01:21:12 +01:00 |
OpenGLVariable.h
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Fixed some windows platform problems
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2016-07-08 16:26:04 +02:00 |
OpenGLVegetation.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLVegetation.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLVegetationImpostor.cpp
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Added pimpl on DiffManager
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2016-01-18 23:06:50 +01:00 |
OpenGLVegetationImpostor.h
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vegetation: Removed index variable in impostor shader
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2015-12-15 00:14:06 +01:00 |
OpenGLVegetationInstance.cpp
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Made the vegetation impostors face the camera
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2015-11-29 19:18:36 +01:00 |
OpenGLVegetationInstance.h
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Made the vegetation impostors face the camera
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2015-11-29 19:18:36 +01:00 |
OpenGLVegetationLayer.cpp
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vegetation: Removed index variable in impostor shader
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2015-12-15 00:14:06 +01:00 |
OpenGLVegetationLayer.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLVertexArray.cpp
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Added mandatory logger information
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2015-12-13 20:08:38 +01:00 |
OpenGLVertexArray.h
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Fixed some windows platform problems
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2016-07-08 16:26:04 +02:00 |
OpenGLWater.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
OpenGLWater.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |