paysages3d/README.md

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Paysages 3D
===========
[![Build Status](https://travis-ci.org/thunderk/paysages3d.png)](https://travis-ci.org/thunderk/paysages3d)
About
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[Paysages 3D](http://www.paysages3d.com) is a work-in-progress landscape generator, modeler and renderer software.
It is written in C++ 11, using Qt 5.2 as only dependency.
[![Screenshot 1](data/screenshots/small1.jpg)](data/screenshots/large1.jpg) [![Screenshot 2](data/screenshots/small2.jpg)](data/screenshots/large2.jpg) [![Screenshot 3](data/screenshots/small3.jpg)](data/screenshots/large3.jpg)
Build/Run
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At the moment, the build system is only well tested using the latest [QtSDK](http://qt-project.org/downloads) installation, and [QtCreator](http://qt-project.org/downloads#qt-creator). Later work will remove this dependency.
Simply open the *src/paysages.pro* file in QtCreator, and make a shadow build.
You can then run the compiled program **from the top project directory** (the one that contains *src* and *data*).
Licensing
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The source code is subject to the terms of the [Mozilla Public License, v. 2.0](http://mozilla.org/MPL/2.0/). Read the full terms in the LICENSE file.
Credits
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* [Michaël Lemaire](http://thunderk.net) - Main developer
* [Eric Bruneton and Fabrice Neyet](http://www-evasion.imag.fr/Membres/Eric.Bruneton/) - Publication and source code from *Precomputed Atmospheric Scattering (2008)*
* [Qt](http://qt-project.org/) - Library in use
* [GoogleTest](https://code.google.com/p/googletest/) - Included library