Michaël Lemaire
818b8b7b86
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@392 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
108 lines
3.2 KiB
C
108 lines
3.2 KiB
C
#include "heightmap.h"
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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HeightMap heightmapCreate()
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{
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HeightMap result;
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result.data = malloc(sizeof(double));
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result.resolution_x = 1;
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result.resolution_z = 1;
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return result;
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}
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void heightmapDelete(HeightMap* heightmap)
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{
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free(heightmap->data);
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}
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void heightmapCopy(HeightMap* source, HeightMap* destination)
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{
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destination->resolution_x = source->resolution_x;
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destination->resolution_z = source->resolution_z;
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destination->data = realloc(destination->data, sizeof(double) * destination->resolution_x * destination->resolution_z);
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memcpy(destination->data, source->data, sizeof(double) * destination->resolution_x * destination->resolution_z);
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}
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void heightmapValidate(HeightMap* heightmap)
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{
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}
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void heightmapSave(PackStream* stream, HeightMap* heightmap)
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{
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int i;
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packWriteInt(stream, &heightmap->resolution_x);
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packWriteInt(stream, &heightmap->resolution_z);
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for (i = 0; i < heightmap->resolution_x * heightmap->resolution_z; i++)
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{
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packWriteDouble(stream, &heightmap->data[i]);
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}
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}
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void heightmapLoad(PackStream* stream, HeightMap* heightmap)
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{
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int i;
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packReadInt(stream, &heightmap->resolution_x);
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packReadInt(stream, &heightmap->resolution_z);
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heightmap->data = realloc(heightmap->data, sizeof(double) * heightmap->resolution_x * heightmap->resolution_z);
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for (i = 0; i < heightmap->resolution_x * heightmap->resolution_z; i++)
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{
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packReadDouble(stream, &heightmap->data[i]);
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}
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}
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void heightmapChangeResolution(HeightMap* heightmap, int resolution_x, int resolution_z)
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{
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int i;
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heightmap->resolution_x = resolution_x;
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heightmap->resolution_z = resolution_z;
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heightmap->data = realloc(heightmap->data, sizeof(double) * heightmap->resolution_x * heightmap->resolution_z);
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for (i = 0; i < heightmap->resolution_x * heightmap->resolution_z; i++)
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{
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heightmap->data[i] = 0.0;
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}
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}
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double heightmapGetValue(HeightMap* heightmap, double x, double z)
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{
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// TODO Bicubic interpolation
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return heightmap->data[lround(z * (heightmap->resolution_z - 1)) * heightmap->resolution_x + lround(x * (heightmap->resolution_x - 1))];
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}
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void heightmapBrushElevation(HeightMap* heightmap, HeightMapBrush* brush, double value)
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{
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int x, z;
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double dx, dz, distance;
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// TODO Limit to brush radius
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for (x = 0; x < heightmap->resolution_x; x++)
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{
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dx = (double)x / (double)heightmap->resolution_x;
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for (z = 0; z < heightmap->resolution_z; z++)
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{
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dz = (double)z / (double)heightmap->resolution_z;
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distance = sqrt((brush->relative_x - dx) * (brush->relative_x - dx) + (brush->relative_z - dz) * (brush->relative_z - dz));
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if (distance > brush->hard_radius)
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{
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if (distance <= brush->hard_radius + brush->smoothed_size)
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{
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heightmap->data[z * heightmap->resolution_x +x] += value * (1.0 - (distance - brush->hard_radius) / brush->smoothed_size);
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}
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}
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else
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{
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heightmap->data[z * heightmap->resolution_x +x] += value;
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}
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}
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}
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}
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