52 lines
1 KiB
C++
52 lines
1 KiB
C++
#ifndef OPENGLSHADERPROGRAM_H
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#define OPENGLSHADERPROGRAM_H
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#include "opengl_global.h"
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#include <QString>
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class QOpenGLShaderProgram;
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namespace paysages {
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namespace opengl {
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class OPENGLSHARED_EXPORT OpenGLShaderProgram
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{
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public:
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OpenGLShaderProgram(QString name, OpenGLRenderer* renderer);
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~OpenGLShaderProgram();
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void addVertexSource(QString path);
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void addFragmentSource(QString path);
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void drawTriangles(float* vertices, int triangle_count);
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void drawTriangleStrip(float* vertices, int vertex_count);
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void bind();
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void release();
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inline QOpenGLShaderProgram* getProgram() const {return program;}
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inline OpenGLRenderer* getRenderer() const {return renderer;}
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protected:
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friend class OpenGLVariable;
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private:
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void compile();
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bool compiled;
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OpenGLRenderer* renderer;
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QString name;
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QOpenGLShaderProgram* program;
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OpenGLFunctions* functions;
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std::string source_vertex;
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std::string source_fragment;
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};
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}
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}
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#endif // OPENGLSHADERPROGRAM_H
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