paysages3d/src/tests
Michaël Lemaire 9196be4c05 Merge branch 'master' into vegetation
Conflicts:
	src/render/opengl/OpenGLShaderProgram.cpp
	src/render/opengl/OpenGLShaderProgram.h
	src/render/opengl/opengl_global.h
2015-12-08 01:28:15 +01:00
..
googletest Simplified project files + lazy init of data files 2015-10-19 01:39:22 +02:00
AtmosphereDefinition_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
BaseTestCase.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Camera_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Canvas_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CanvasPixel_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CanvasPortion_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CanvasPreview_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CappedCylinder_Test.cpp Added some vegetation rendering optimizations 2015-11-10 01:12:14 +01:00
Clouds_Test.cpp Refactored cloud renderer (currently not working correctly) 2013-12-01 19:24:53 +01:00
ColorHSL_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
DefinitionNode_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
DiffManager_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Disk_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Euclid_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
FloatNode_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
FluidMediumManager_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
FractalNoise_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
GodRaysSampler_Test.cpp Fixed small memory leaks and uninitialized values 2015-11-24 00:58:09 +01:00
InfiniteCylinder_Test.cpp Format 2015-11-18 17:22:33 +01:00
InfinitePlane_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Interpolation_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
IntNode_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Layers_Test.cpp Better OpenGL error checking + opengl header refactoring 2015-12-03 23:04:50 +01:00
LightingManager_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
main.cpp Switched to C++-14 2015-11-20 01:04:21 +01:00
NoiseGenerator_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
OpenGLTerrainChunk_Test.cpp Switched OpenGL to core profile 2015-12-07 23:32:55 +01:00
OpenGLVegetation_Test.cpp Added vegetation impostors to OpenGL renderer 2015-11-25 23:15:58 +01:00
OpenGLVegetationImpostor_Test.cpp Made the vegetation impostors face the camera 2015-11-29 19:18:36 +01:00
OpenGLVegetationLayer_Test.cpp Added vegetation impostors to OpenGL renderer 2015-11-25 23:15:58 +01:00
OverlayRasterizer_Test.cpp Added vegetation impostors to OpenGL renderer 2015-11-25 23:15:58 +01:00
PackStream_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Rasterizer_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
RenderProgress_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Scenery_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
SpaceSegment_Test.cpp Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
Sphere_Test.cpp Added some vegetation rendering optimizations 2015-11-10 01:12:14 +01:00
TerrainPainting_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
tests.pro Simplified project files + lazy init of data files 2015-10-19 01:39:22 +02:00
Vector3_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Zone_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00