Michael Lemaire
0fc10fd28b
Node children are now saved with their name, and if a child is not found, it is skipped. This will allow for backward/forward compatibility of saves.
107 lines
2.6 KiB
C++
107 lines
2.6 KiB
C++
#include "BaseTestCase.h"
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#include "Layers.h"
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#include "PackStream.h"
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DefinitionNode* _construc1(Layers*)
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{
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return new DefinitionNode(NULL, "test");
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}
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DefinitionNode* _construc2(Layers* parent)
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{
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DefinitionNode* result = new DefinitionNode(parent, "test");
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return result;
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}
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TEST(Layers, Constructor)
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{
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Layers layers1(NULL, "test", _construc1);
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EXPECT_EQ(0, layers1.count());
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}
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TEST(Layers, NullLayer)
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{
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Layers layers1(NULL, "test", _construc1);
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for (int i = -2; i < 5; i++)
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{
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DefinitionNode* layer = layers1.getLayer(0);
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EXPECT_NE((DefinitionNode*)NULL, layer);
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EXPECT_EQ(NULL, layer->getParent());
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EXPECT_EQ(layer, layer->getRoot());
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EXPECT_EQ("test", layer->getName());
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}
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EXPECT_EQ(0, layers1.count());
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}
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TEST(Layers, copy)
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{
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Layers layers1(NULL, "test", _construc2);
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layers1.addLayer();
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EXPECT_EQ(1, layers1.count());
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// Copy with the same constructor
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Layers layers2(NULL, "test", _construc2);
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EXPECT_EQ(0, layers2.count());
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layers1.copy(&layers2);
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EXPECT_EQ(1, layers2.count());
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EXPECT_EQ("test", layers1.getLayer(0)->getName());
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EXPECT_EQ(&layers1, layers1.getLayer(0)->getParent());
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EXPECT_EQ("test", layers2.getLayer(0)->getName());
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EXPECT_EQ(&layers2, layers2.getLayer(0)->getParent());
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EXPECT_NE(layers1.getLayer(0), layers2.getLayer(0));
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}
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TEST(Layers, maxLayerCount)
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{
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Layers layers1(NULL, "test", _construc1);
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layers1.setMaxLayerCount(2);
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EXPECT_EQ(0, layers1.count());
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layers1.addLayer();
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EXPECT_EQ(1, layers1.count());
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layers1.addLayer();
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EXPECT_EQ(2, layers1.count());
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layers1.addLayer();
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EXPECT_EQ(2, layers1.count());
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layers1.addLayer();
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EXPECT_EQ(2, layers1.count());
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layers1.removeLayer(0);
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EXPECT_EQ(1, layers1.count());
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layers1.addLayer();
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EXPECT_EQ(2, layers1.count());
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layers1.addLayer();
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EXPECT_EQ(2, layers1.count());
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}
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TEST(Layers, saveLoad)
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{
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PackStream *stream;
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Layers layers1(NULL, "test", _construc1);
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layers1.addLayer();
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layers1.addLayer();
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ASSERT_EQ(2, layers1.count());
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layers1.getLayer(0)->setName("first");
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layers1.getLayer(1)->setName("second");
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stream = new PackStream();
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stream->bindToFile("/tmp/test_paysages_pack", true);
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layers1.save(stream);
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delete stream;
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Layers layers2(NULL, "test", _construc1);
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stream = new PackStream();
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stream->bindToFile("/tmp/test_paysages_pack");
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layers2.load(stream);
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delete stream;
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ASSERT_EQ(2, layers2.count());
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EXPECT_EQ("first", layers2.getLayer(0)->getName());
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EXPECT_EQ("second", layers2.getLayer(1)->getName());
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}
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