Michaël Lemaire
bfd25bcf42
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@199 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
107 lines
2.3 KiB
C
107 lines
2.3 KiB
C
#include "shared/types.h"
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#include "shared/functions.h"
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#include <stdlib.h>
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#include <string.h>
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void arrayCreate(Array* array, int item_size)
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{
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array->length = 0;
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array->alloc_length = 3;
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array->item_size = item_size;
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array->dirty = 1;
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array->data = malloc((size_t)item_size * 3);
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}
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void arrayDelete(Array* array)
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{
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free(array->data);
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array->data = NULL;
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}
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void* arrayAppend(Array* array, void* item)
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{
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void* dest;
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size_t item_size = (size_t)array->item_size;
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if (array->length >= array->alloc_length)
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{
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array->alloc_length += 10;
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array->data = realloc(array->data, item_size * array->alloc_length);
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}
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dest = array->data + item_size * array->length;
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memcpy(dest, item, item_size);
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array->length++;
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array->dirty = 1;
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return dest;
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}
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void arrayInsert(Array* array, void* item, int position)
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{
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size_t item_size;
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void* dest;
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if (position >= array->length)
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{
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arrayAppend(array, item);
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}
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else if (position >= 0)
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{
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item_size = (size_t)array->item_size;
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if (array->length >= array->alloc_length)
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{
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array->alloc_length += 10;
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array->data = realloc(array->data, item_size * array->alloc_length);
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}
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dest = array->data + item_size * position;
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memmove(dest + item_size, dest, array->length - position);
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memcpy(array->data + item_size * position, item, item_size);
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array->length++;
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array->dirty = 1;
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}
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}
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void arrayReplace(Array* array, void* item, int position)
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{
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size_t item_size;
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if (position >= 0 && position < array->length)
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{
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item_size = (size_t)array->item_size;
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memcpy(array->data + item_size * position, item, item_size);
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array->dirty = 1;
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}
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}
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void arrayLStrip(Array* array, int count)
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{
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size_t item_size;
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if (count >= array->length)
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{
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arrayClear(array);
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}
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else if (count >= 0)
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{
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item_size = (size_t)array->item_size;
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memmove(array->data, array->data + item_size * count, item_size * (array->length - count));
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array->length -= count;
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array->dirty = 1;
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}
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}
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void arrayClear(Array* array)
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{
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free(array->data);
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array->length = 0;
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array->alloc_length = 3;
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array->data = malloc((size_t)array->item_size * 3);
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array->dirty = 1;
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}
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