paysages3d/src/definition/GodRaysDefinition.h

30 lines
608 B
C++

#ifndef GODRAYSDEFINITION_H
#define GODRAYSDEFINITION_H
#include "definition_global.h"
#include "DefinitionNode.h"
namespace paysages {
namespace definition {
class DEFINITIONSHARED_EXPORT GodRaysDefinition: public DefinitionNode
{
public:
GodRaysDefinition(DefinitionNode *parent);
inline FloatNode *propPenetration() const {return penetration;}
inline FloatNode *propResistance() const {return resistance;}
inline FloatNode *propBoost() const {return boost;}
private:
FloatNode *penetration;
FloatNode *resistance;
FloatNode *boost;
};
}
}
#endif // GODRAYSDEFINITION_H