paysages3d/gui_qt/formrender.cpp
2013-02-05 21:25:30 +00:00

213 lines
5.5 KiB
C++

#include "formrender.h"
#include "dialogrender.h"
#include "inputcamera.h"
#include "tools.h"
#include "../lib_paysages/render.h"
#include "../lib_paysages/scenery.h"
/**************** Previews ****************/
class PreviewRenderLandscape:public BasePreview
{
public:
PreviewRenderLandscape(QWidget* parent):BasePreview(parent)
{
_renderer = rendererCreate();
_renderer->applyTextures = _applyTextures;
_renderer->getCameraLocation = _getCameraLocation;
_textures = texturesCreateDefinition();
_water = waterCreateDefinition();
_atmosphere = (AtmosphereDefinition*)AtmosphereDefinitionClass.create();
_terrain = (TerrainDefinition*)TerrainDefinitionClass.create();
_renderer->customData[0] = &_terrain;
_renderer->customData[1] = &_textures;
_renderer->customData[3] = &_water;
addOsd(QString("geolocation"));
configHdrToneMapping(true);
configScaling(0.5, 200.0, 3.0, 50.0);
configScrolling(-1000.0, 1000.0, 0.0, -1000.0, 1000.0, 0.0);
}
protected:
Color getColor(double x, double y)
{
Vector3 down = {0.0, -1.0, 0.0};
Vector3 location;
double height = _renderer->terrain->getHeight(_renderer, x, y, 1);
if (height < _water.height)
{
location.x = x;
location.y = _water.height;
location.z = y;
return waterGetColor(&_water, _renderer, location, down);
}
else
{
location.x = x;
location.y = height;
location.z = y;
return _renderer->terrain->getFinalColor(_renderer, location, scaling);
}
}
void updateData()
{
sceneryGetTextures(&_textures);
sceneryGetWater(&_water);
sceneryGetAtmosphere(_atmosphere);
AtmosphereRendererClass.bind(_renderer, _atmosphere);
_renderer->atmosphere->applyAerialPerspective = _applyAerialPerspective;
sceneryGetTerrain(_terrain);
TerrainRendererClass.bind(_renderer, _terrain);
}
private:
Renderer* _renderer;
TerrainDefinition* _terrain;
WaterDefinition _water;
TexturesDefinition _textures;
AtmosphereDefinition* _atmosphere;
static Color _applyTextures(Renderer* renderer, Vector3 location, double precision)
{
return texturesGetColor((TexturesDefinition*)(renderer->customData[1]), renderer, location.x, location.z, precision);
}
static Vector3 _getCameraLocation(Renderer*, Vector3 location)
{
return v3Add(location, v3Scale(VECTOR_UP, 50.0));
}
static Color _applyAerialPerspective(Renderer*, Vector3, Color base)
{
return base;
}
};
/**************** Form ****************/
FormRender::FormRender(QWidget *parent) :
BaseForm(parent, true)
{
QPushButton* button;
_params.quality = 5;
_params.width = 800;
_params.height = 600;
_params.antialias = 1;
_camera = cameraCreateDefinition();
_renderer_inited = false;
disablePreviewsUpdate();
_preview_landscape = new PreviewRenderLandscape(this);
addPreview(_preview_landscape, QString(tr("Top-down preview")));
addInput(new InputCamera(this, tr("Camera"), &_camera));
addInputInt(tr("Quality"), &_params.quality, 1, 10, 1, 1);
addInputInt(tr("Image width"), &_params.width, 100, 2000, 10, 100);
addInputInt(tr("Image height"), &_params.height, 100, 1200, 10, 100);
addInputInt(tr("Anti aliasing"), &_params.antialias, 1, 4, 1, 1);
button = addButton(tr("Start new render"));
connect(button, SIGNAL(clicked()), this, SLOT(startRender()));
button = addButton(tr("Show last render"));
connect(button, SIGNAL(clicked()), this, SLOT(showRender()));
revertConfig();
}
FormRender::~FormRender()
{
if (_renderer_inited)
{
rendererDelete(_renderer);
}
}
void FormRender::savePack(PackStream* stream)
{
BaseForm::savePack(stream);
packWriteInt(stream, &_params.width);
packWriteInt(stream, &_params.height);
packWriteInt(stream, &_params.antialias);
packWriteInt(stream, &_params.quality);
}
void FormRender::loadPack(PackStream* stream)
{
BaseForm::loadPack(stream);
packReadInt(stream, &_params.width);
packReadInt(stream, &_params.height);
packReadInt(stream, &_params.antialias);
packReadInt(stream, &_params.quality);
revertConfig();
}
void FormRender::revertConfig()
{
sceneryGetCamera(&_camera);
BaseForm::revertConfig();
}
void FormRender::applyConfig()
{
scenerySetCamera(&_camera);
BaseForm::applyConfig();
}
void FormRender::configChangeEvent()
{
cameraValidateDefinition(&_camera, 1);
BaseForm::configChangeEvent();
}
void FormRender::startQuickRender()
{
if (_renderer_inited)
{
rendererDelete(_renderer);
}
_renderer = sceneryCreateStandardRenderer();
_renderer_inited = true;
DialogRender* dialog = new DialogRender(this, _renderer);
RenderParams params = {400, 300, 1, 3};
dialog->startRender(params);
delete dialog;
}
void FormRender::startRender()
{
if (_renderer_inited)
{
rendererDelete(_renderer);
}
_renderer = sceneryCreateStandardRenderer();
_renderer_inited = true;
DialogRender* dialog = new DialogRender(this, _renderer);
dialog->startRender(_params);
delete dialog;
}
void FormRender::showRender()
{
if (_renderer_inited)
{
DialogRender* dialog = new DialogRender(this, _renderer);
dialog->loadLastRender();
delete dialog;
}
}