75 lines
3.6 KiB
C++
75 lines
3.6 KiB
C++
#include "BaseTestCase.h"
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#include "tools/color.h"
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#include "CameraDefinition.h"
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#include "SoftwareRenderer.h"
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#include "AtmosphereDefinition.h"
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#include "AtmosphereRenderer.h"
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#include "RenderingScenery.h"
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#include "System.h"
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#define OUTPUT_WIDTH 400
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#define OUTPUT_HEIGHT 300
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static Color _postProcessFragment(Renderer* renderer, Vector3 location, void*)
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{
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return renderer->atmosphere->applyAerialPerspective(renderer, location, COLOR_BLACK).final;
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}
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TEST(Bruneton, AerialPerspective1)
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{
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SoftwareRenderer renderer;
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renderer.render_width = 800;
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renderer.render_height = 600;
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renderer.render_quality = 1;
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renderer.render_camera->setLocation(VECTOR_ZERO);
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renderer.render_camera->setTarget(VECTOR_EAST);
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renderer.render_camera->setRenderSize(renderer.render_width, renderer.render_height);
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RenderParams params = {renderer.render_width, renderer.render_height, 1, 1};
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renderSetParams(renderer.render_area, params);
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renderSetBackgroundColor(renderer.render_area, COLOR_BLACK);
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renderClear(renderer.render_area);
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renderer.pushQuad(&renderer, v3(50.0, -10.0, -50.0), v3(1.0, -10.0, -50.0), v3(1.0, -10.0, 50.0), v3(50.0, -10.0, 50.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(10.0, -10.0, -10.0), v3(10.0, -10.0, -5.0), v3(10.0, 50.0, -5.0), v3(10.0, 50.0, -10.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(15.0, -10.0, -5.0), v3(15.0, -10.0, 0.0), v3(15.0, 50.0, 0.0), v3(15.0, 50.0, -5.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(20.0, -10.0, 5.0), v3(20.0, -10.0, 10.0), v3(20.0, 50.0, 10.0), v3(20.0, 50.0, 5.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(30.0, -10.0, 25.0), v3(30.0, -10.0, 30.0), v3(30.0, 50.0, 30.0), v3(30.0, 50.0, 25.0), _postProcessFragment, NULL);
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renderPostProcess(renderer.render_area, System::getCoreCount());
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renderSaveToFile(renderer.render_area, "./output/test_bruneton_perspective.png");
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}
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TEST(Bruneton, AerialPerspective2)
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{
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AtmosphereDefinition* atmo = RenderingScenery::getCurrent()->getAtmosphere();
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atmo->hour = 6;
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atmo->minute = 30;
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atmo->validate();
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Renderer renderer;
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renderer.render_width = 800;
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renderer.render_height = 600;
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renderer.render_quality = 1;
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renderer.render_camera->setLocation(VECTOR_ZERO);
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renderer.render_camera->setTarget(VECTOR_EAST);
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renderer.render_camera->setRenderSize(renderer.render_width, renderer.render_height);
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RenderParams params = {renderer.render_width, renderer.render_height, 1, 1};
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renderSetParams(renderer.render_area, params);
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renderSetBackgroundColor(renderer.render_area, COLOR_BLACK);
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renderClear(renderer.render_area);
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renderer.pushQuad(&renderer, v3(50.0, -10.0, -50.0), v3(1.0, -10.0, -50.0), v3(1.0, -10.0, 50.0), v3(50.0, -10.0, 50.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(10.0, -10.0, -10.0), v3(10.0, -10.0, -5.0), v3(10.0, 50.0, -5.0), v3(10.0, 50.0, -10.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(15.0, -10.0, -5.0), v3(15.0, -10.0, 0.0), v3(15.0, 50.0, 0.0), v3(15.0, 50.0, -5.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(20.0, -10.0, 5.0), v3(20.0, -10.0, 10.0), v3(20.0, 50.0, 10.0), v3(20.0, 50.0, 5.0), _postProcessFragment, NULL);
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renderer.pushQuad(&renderer, v3(30.0, -10.0, 25.0), v3(30.0, -10.0, 30.0), v3(30.0, 50.0, 30.0), v3(30.0, 50.0, 25.0), _postProcessFragment, NULL);
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renderPostProcess(renderer.render_area, System::getCoreCount());
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renderSaveToFile(renderer.render_area, "./output/test_bruneton_perspective1.png");
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}
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