paysages3d/src/testing
2013-10-30 12:46:18 +01:00
..
common.h Improved double display precision in unit tests 2013-06-16 16:12:30 +02:00
main.c Removed system.h and system.c (replaced by System class) 2013-10-26 23:19:49 +02:00
test_bruneton.c New Scenery class, with transitional C-api 2013-10-29 21:28:59 +01:00
test_camera.c Adding small unit tests 2013-06-13 17:37:29 +02:00
test_clouds.c clouds: Added edge density 2013-08-13 17:11:39 +02:00
test_euclid.c paysages : Terrain painting WIP. 2013-04-28 19:34:35 +00:00
test_noise.c Fixed noise range and normalization (with unit testing) 2013-06-09 14:56:45 +02:00
test_pack.c Rewritten PackStream in C++, using Qt serialization 2013-10-30 12:46:18 +01:00
test_render.c Added quick unit test for perspective correction 2013-06-14 13:39:45 +02:00
test_terrain_painting.c Fixed terrain paint brush 'smooth' 2013-06-16 16:06:46 +02:00
test_zone.c Zone height ranges can now be relative to terrain and water height 2013-09-27 23:28:06 +02:00
testing.pro Rewritten PackStream in C++, using Qt serialization 2013-10-30 12:46:18 +01:00