paysages3d/src/system
2013-12-23 14:09:52 +01:00
..
CacheFile.cpp [Broken WIP] Refactored textures, pictures and cache 2013-12-09 22:16:00 +01:00
CacheFile.h [Broken WIP] Refactored textures, pictures and cache 2013-12-09 22:16:00 +01:00
Logs.cpp New OpenGLSharedState class to manage shader variables 2013-12-22 15:04:33 +01:00
Logs.h Allow shaders source code to be split in several files (and thus included) 2013-12-22 18:47:24 +01:00
Memory.cpp TerrainDefinition and Scenery refactoring 2013-11-17 22:36:18 +01:00
Memory.h TerrainDefinition and Scenery refactoring 2013-11-17 22:36:18 +01:00
Mutex.cpp Removed C-API from 'system' 2013-11-03 13:00:31 +01:00
Mutex.h Removed C-API from 'system' 2013-11-03 13:00:31 +01:00
PackStream.cpp Refactored RenderingScenery and STL containers usage 2013-12-10 22:32:58 +01:00
PackStream.h Refactored RenderingScenery and STL containers usage 2013-12-10 22:32:58 +01:00
ParallelPool.cpp Refactored opengl terrain rendering for future use of shaders 2013-12-23 14:09:52 +01:00
ParallelPool.h Refactored opengl terrain rendering for future use of shaders 2013-12-23 14:09:52 +01:00
ParallelQueue.cpp [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
ParallelQueue.h [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
ParallelWork.cpp [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
ParallelWork.h [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
PictureWriter.cpp [Broken WIP] Refactored textures, pictures and cache 2013-12-09 22:16:00 +01:00
PictureWriter.h [Broken WIP] Refactored textures, pictures and cache 2013-12-09 22:16:00 +01:00
RandomGenerator.cpp Removed old tools.h/c 2013-11-19 12:16:33 +01:00
RandomGenerator.h Removed old tools.h/c 2013-11-19 12:16:33 +01:00
System.cpp Fixed several minor memory race bugs 2013-12-17 23:01:36 +01:00
System.h Removed C-API from 'system' 2013-11-03 13:00:31 +01:00
system.pro Refactored opengl terrain rendering for future use of shaders 2013-12-23 14:09:52 +01:00
system_global.h Refactored opengl terrain rendering for future use of shaders 2013-12-23 14:09:52 +01:00
Thread.cpp [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
Thread.h [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00