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CacheFile.cpp
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[Broken WIP] Refactored textures, pictures and cache
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2013-12-09 22:16:00 +01:00 |
CacheFile.h
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[Broken WIP] Refactored textures, pictures and cache
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2013-12-09 22:16:00 +01:00 |
Logs.cpp
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New OpenGLSharedState class to manage shader variables
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2013-12-22 15:04:33 +01:00 |
Logs.h
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Allow shaders source code to be split in several files (and thus included)
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2013-12-22 18:47:24 +01:00 |
Memory.cpp
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
Memory.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
Mutex.cpp
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Removed C-API from 'system'
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2013-11-03 13:00:31 +01:00 |
Mutex.h
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Removed C-API from 'system'
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2013-11-03 13:00:31 +01:00 |
PackStream.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
PackStream.h
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
ParallelPool.cpp
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Refactored opengl terrain rendering for future use of shaders
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2013-12-23 14:09:52 +01:00 |
ParallelPool.h
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Refactored opengl terrain rendering for future use of shaders
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2013-12-23 14:09:52 +01:00 |
ParallelQueue.cpp
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
ParallelQueue.h
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
ParallelWork.cpp
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
ParallelWork.h
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
PictureWriter.cpp
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[Broken WIP] Refactored textures, pictures and cache
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2013-12-09 22:16:00 +01:00 |
PictureWriter.h
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[Broken WIP] Refactored textures, pictures and cache
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2013-12-09 22:16:00 +01:00 |
RandomGenerator.cpp
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Removed old tools.h/c
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2013-11-19 12:16:33 +01:00 |
RandomGenerator.h
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Removed old tools.h/c
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2013-11-19 12:16:33 +01:00 |
System.cpp
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Fixed several minor memory race bugs
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2013-12-17 23:01:36 +01:00 |
System.h
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Removed C-API from 'system'
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2013-11-03 13:00:31 +01:00 |
system.pro
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Refactored opengl terrain rendering for future use of shaders
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2013-12-23 14:09:52 +01:00 |
system_global.h
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Refactored opengl terrain rendering for future use of shaders
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2013-12-23 14:09:52 +01:00 |
Thread.cpp
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
Thread.h
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |