paysages3d/src/editing/textures/PreviewLayerCoverage.h

30 lines
653 B
C++

#ifndef EDITING_TEXTURES_PREVIEWLAYERCOVERAGE_H
#define EDITING_TEXTURES_PREVIEWLAYERCOVERAGE_H
#include "editing_global.h"
#include "Base2dPreviewRenderer.h"
class TexturesDefinition;
class PreviewLayerCoverage : public Base2dPreviewRenderer
{
public:
explicit PreviewLayerCoverage():
Base2dPreviewRenderer(),textures(0){}
void setTextures(TexturesDefinition* textures);
void setLayer(int layer);
protected:
virtual void bindEvent(BasePreview* preview);
virtual void updateEvent();
virtual Color getColor2D(double x, double y, double scaling);
private:
TexturesDefinition* textures;
int layer;
};
#endif