paysages3d/src/rendering/zone.h
2013-04-17 12:29:51 +00:00

39 lines
1.2 KiB
C

#ifndef _PAYSAGES_ZONE_H_
#define _PAYSAGES_ZONE_H_
#include "tools/euclid.h"
#include "tools/curve.h"
#include "tools/pack.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Zone Zone;
Zone* zoneCreate();
void zoneDelete(Zone* zone);
void zoneSave(PackStream* stream, Zone* zone);
void zoneLoad(PackStream* stream, Zone* zone);
void zoneCopy(Zone* source, Zone* destination);
void zoneClear(Zone* zone);
void zoneIncludeCircleArea(Zone* zone, double value, double centerx, double centerz, double softradius, double hardradius);
void zoneExcludeCircleArea(Zone* zone, double centerx, double centerz, double softradius, double hardradius);
void zoneGetHeightCurve(Zone* zone, Curve* curve);
void zoneSetHeightCurve(Zone* zone, Curve* curve);
void zoneAddHeightRangeQuick(Zone* zone, double value, double hardmin, double softmin, double softmax, double hardmax);
void zoneGetSlopeCurve(Zone* zone, Curve* curve);
void zoneSetSlopeCurve(Zone* zone, Curve* curve);
void zoneAddSlopeRangeQuick(Zone* zone, double value, double hardmin, double softmin, double softmax, double hardmax);
double zoneGetValue(Zone* zone, Vector3 location, Vector3 normal);
#ifdef __cplusplus
}
#endif
#endif