paysages3d/src/tests/DefinitionNode_Test.cpp

122 lines
3.7 KiB
C++

#include "BaseTestCase.h"
#include "DefinitionNode.h"
#include "FloatNode.h"
#include "PackStream.h"
TEST(DefinitionNode, toString)
{
DefinitionNode root(NULL, "root");
DefinitionNode branch(&root, "branch");
DefinitionNode leaf1(&branch, "leaf1");
DefinitionNode leaf2(&branch, "leaf2");
EXPECT_EQ("root\n branch\n leaf1\n leaf2", root.toString());
EXPECT_EQ("branch\n leaf1\n leaf2", branch.toString());
}
TEST(DefinitionNode, getPath)
{
DefinitionNode root(NULL, "root");
DefinitionNode branch(&root, "branch");
DefinitionNode leaf(&branch, "leaf");
EXPECT_EQ("/", root.getPath());
EXPECT_EQ("/branch", branch.getPath());
EXPECT_EQ("/branch/leaf", leaf.getPath());
}
TEST(DefinitionNode, findByPath)
{
DefinitionNode root(NULL, "root");
DefinitionNode branch(&root, "branch");
DefinitionNode leaf(&branch, "leaf");
EXPECT_EQ(&root, root.findByPath("/"));
EXPECT_EQ(&branch, root.findByPath("/branch"));
EXPECT_EQ(NULL, root.findByPath("/branche"));
EXPECT_EQ(&leaf, root.findByPath("/branch/leaf"));
EXPECT_EQ(NULL, root.findByPath("/branche/leaf"));
EXPECT_EQ(NULL, root.findByPath("/branch/leave"));
EXPECT_EQ(&branch, root.findByPath("branch"));
EXPECT_EQ(&leaf, root.findByPath("branch/leaf"));
EXPECT_EQ(&leaf, branch.findByPath("leaf"));
}
TEST(DefinitionNode, attachDetach)
{
DefinitionNode* root = new DefinitionNode(NULL, "root");
DefinitionNode* child1 = new DefinitionNode(root, "child1");
DefinitionNode* child2 = new DefinitionNode(root, "child2");
EXPECT_EQ(root, child1->getParent());
EXPECT_EQ(root, child2->getParent());
EXPECT_EQ(2, root->getChildrenCount());
delete child1;
EXPECT_EQ(1, root->getChildrenCount());
delete child2;
EXPECT_EQ(0, root->getChildrenCount());
delete root;
}
TEST(DefinitionNode, saveLoadCopy)
{
PackStream *stream;
int check_in = 42, check_out = 0;
DefinitionNode* before = new DefinitionNode(NULL, "root");
DefinitionNode* before1 = new DefinitionNode(before, "before1");
new FloatNode(before1, "before11", 2.1);
new FloatNode(before1, "before12", -4.3);
DefinitionNode* before2 = new DefinitionNode(before, "before2");
new DefinitionNode(before2, "before21");
new FloatNode(before2, "before22");
new FloatNode(before, "before3", 6.7);
stream = new PackStream();
stream->bindToFile("/tmp/test_paysages_pack", true);
before->save(stream);
stream->write(&check_in);
delete stream;
// Same definition tree, but with missing nodes, and added ones
DefinitionNode* after = new DefinitionNode(NULL, "root");
DefinitionNode* after1 = new DefinitionNode(after, "before1");
FloatNode* after12 = new FloatNode(after1, "before12");
FloatNode* after13 = new FloatNode(after1, "before13");
FloatNode* after3 = new FloatNode(after, "before3");
FloatNode* after4 = new FloatNode(after, "before4");
stream = new PackStream();
stream->bindToFile("/tmp/test_paysages_pack");
after->load(stream);
stream->read(&check_out);
delete stream;
EXPECT_DOUBLE_EQ(-4.3, after12->getValue());
EXPECT_DOUBLE_EQ(0.0, after13->getValue());
EXPECT_DOUBLE_EQ(6.7, after3->getValue());
EXPECT_DOUBLE_EQ(0.0, after4->getValue());
EXPECT_EQ(42, check_out);
// Test copy, that should work like "save then load"
after12->setValue(1.1);
after13->setValue(1.1);
after3->setValue(1.1);
after4->setValue(1.1);
before->copy(after);
EXPECT_DOUBLE_EQ(-4.3, after12->getValue());
EXPECT_DOUBLE_EQ(1.1, after13->getValue());
EXPECT_DOUBLE_EQ(6.7, after3->getValue());
EXPECT_DOUBLE_EQ(1.1, after4->getValue());
delete before;
delete after;
}