paysages3d/lib_paysages
2012-01-27 16:01:34 +00:00
..
shared paysages: Fog has been refactored in an 'atmosphere' module. 2012-01-24 15:47:49 +00:00
array.c paysages: Refactoring sources (WIP) 2011-12-23 22:00:19 +00:00
atmosphere.c paysages: Fog has been refactored in an 'atmosphere' module. 2012-01-24 15:47:49 +00:00
atmosphere.h paysages: Fog has been refactored in an 'atmosphere' module. 2012-01-24 15:47:49 +00:00
auto.c paysages: Small changes. 2012-01-26 22:30:20 +00:00
auto.h paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
camera.c paysages: Added strafing with mouse and keys for 3d explorer. 2012-01-27 16:01:34 +00:00
camera.h paysages: Added strafing with mouse and keys for 3d explorer. 2012-01-27 16:01:34 +00:00
clouds.c paysages: Fixed specular lighting and clouds reflection on water. 2012-01-26 18:20:19 +00:00
clouds.h paysages: Big big refactoring for scenery and renderer (Fog still missing). 2012-01-24 13:59:54 +00:00
color.c paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
euclid.c paysages: Refactoring sources (WIP) 2011-12-23 22:00:19 +00:00
lighting.c paysages: Fixed specular lighting and clouds reflection on water. 2012-01-26 18:20:19 +00:00
lighting.h paysages: Fixed specular lighting and clouds reflection on water. 2012-01-26 18:20:19 +00:00
main.c paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
Makefile paysages : Fixed several GUI segfaults + threaded previews + render show last and save + 64 bits compiling. 2012-01-18 16:20:14 +00:00
modifiers.c paysages: Qt GUI (WIP) 2012-01-05 16:32:41 +00:00
modifiers.h paysages: Big big refactoring for scenery and renderer (WIP - All broken). 2012-01-23 23:45:33 +00:00
noise.c paysages: Big big refactoring for scenery and renderer (WIP - All broken). 2012-01-23 23:45:33 +00:00
noise.h paysages: Big big refactoring for scenery and renderer (WIP - All broken). 2012-01-23 23:45:33 +00:00
render.c paysages: Made multi-light working. 2012-01-25 17:31:36 +00:00
render.h paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
renderer.c paysages: Made multi-light working. 2012-01-25 17:31:36 +00:00
renderer.h paysages: Made multi-light working. 2012-01-25 17:31:36 +00:00
scenery.c paysages: Fixed specular lighting and clouds reflection on water. 2012-01-26 18:20:19 +00:00
scenery.h paysages: Fog has been refactored in an 'atmosphere' module. 2012-01-24 15:47:49 +00:00
sky.c paysages: Fixed specular lighting and clouds reflection on water. 2012-01-26 18:20:19 +00:00
sky.h paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
system.c paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
system.h paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
terrain.c paysages: Made multi-light working. 2012-01-25 17:31:36 +00:00
terrain.h paysages: Big big refactoring for scenery and renderer (WIP - All broken). 2012-01-23 23:45:33 +00:00
textures.c paysages: Small changes. 2012-01-26 22:30:20 +00:00
textures.h paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
tools.c paysages: Refactoring sources (WIP) 2011-12-23 22:00:19 +00:00
water.c paysages: Fixed specular lighting and clouds reflection on water. 2012-01-26 18:20:19 +00:00
water.h paysages: Big big refactoring for scenery and renderer (WIP - All broken). 2012-01-23 23:45:33 +00:00
zone.c paysages: Small fixes. 2012-01-03 17:43:01 +00:00