paysages3d/src/interface/commandline/main.cpp

214 lines
6 KiB
C++

#include "SoftwareCanvasRenderer.h"
#include "RenderConfig.h"
#include "Scenery.h"
#include "AtmosphereDefinition.h"
#include "CameraDefinition.h"
#include "TimeManager.h"
#include <cstring>
void startRender(SoftwareCanvasRenderer *renderer, const char *outputpath);
void runTestSuite();
static void displayHelp()
{
printf("Usage : paysages-cli [options]\n");
printf("Options :\n");
printf(" -h Show this help\n");
printf(" -ts Run the render test suite\n");
printf(" -f x Saved file to load (str)\n");
printf(" -n Number of pictures in the sequence\n");
printf(" -rw x Render width (int)\n");
printf(" -rh x Render height (int)\n");
printf(" -rq x Render quality (int, 1 to 10)\n");
printf(" -ra x Render anti-aliasing (int, 1 to 4)\n");
printf(" -wx x Wind power in X direction (double)\n");
printf(" -wz z Wind power in Z direction (double)\n");
printf(" -di x Day start time (double, 0.0 to 1.0)\n");
printf(" -ds x Day step time (double)\n");
printf(" -cx x Camera X step (double)\n");
printf(" -cy y Camera Y step (double)\n");
printf(" -cz z Camera Z step (double)\n");
}
int main(int argc, char** argv)
{
SoftwareCanvasRenderer* renderer;
char* conf_file_path = NULL;
RenderConfig conf_render_params(480, 270, 1, 3);
int conf_first_picture = 0;
int conf_nb_pictures = 1;
double conf_daytime_start = -1.0;
double conf_daytime_step = 0.0;
double conf_camera_step_x = 0.0;
double conf_camera_step_y = 0.0;
double conf_camera_step_z = 0.0;
double conf_wind_x = 0.0;
double conf_wind_z = 0.0;
int outputcount;
char outputpath[500];
argc--;
argv++;
while (argc--)
{
if (strcmp(*argv, "-h") == 0 || strcmp(*argv, "--help") == 0)
{
displayHelp();
return 0;
}
else if (strcmp(*argv, "-ts") == 0 || strcmp(*argv, "--testsuite") == 0)
{
runTestSuite();
return 0;
}
else if (strcmp(*argv, "-f") == 0 || strcmp(*argv, "--file") == 0)
{
if (argc--)
{
conf_file_path = *(++argv);
}
}
else if (strcmp(*argv, "-s") == 0 || strcmp(*argv, "--start") == 0)
{
if (argc--)
{
conf_first_picture = atoi(*(++argv));
}
}
else if (strcmp(*argv, "-n") == 0 || strcmp(*argv, "--count") == 0)
{
if (argc--)
{
conf_nb_pictures = atoi(*(++argv));
}
}
else if (strcmp(*argv, "-rw") == 0 || strcmp(*argv, "--width") == 0)
{
if (argc--)
{
conf_render_params.width = atoi(*(++argv));
}
}
else if (strcmp(*argv, "-rh") == 0 || strcmp(*argv, "--height") == 0)
{
if (argc--)
{
conf_render_params.height = atoi(*(++argv));
}
}
else if (strcmp(*argv, "-rq") == 0 || strcmp(*argv, "--quality") == 0)
{
if (argc--)
{
conf_render_params.quality = atoi(*(++argv));
}
}
else if (strcmp(*argv, "-ra") == 0 || strcmp(*argv, "--antialias") == 0)
{
if (argc--)
{
conf_render_params.antialias = atoi(*(++argv));
}
}
else if (strcmp(*argv, "-wx") == 0 || strcmp(*argv, "--windx") == 0)
{
if (argc--)
{
conf_wind_x = atof(*(++argv));
}
}
else if (strcmp(*argv, "-wz") == 0 || strcmp(*argv, "--windz") == 0)
{
if (argc--)
{
conf_wind_z = atof(*(++argv));
}
}
else if (strcmp(*argv, "-di") == 0 || strcmp(*argv, "--daystart") == 0)
{
if (argc--)
{
conf_daytime_start = atof(*(++argv));
}
}
else if (strcmp(*argv, "-ds") == 0 || strcmp(*argv, "--daystep") == 0)
{
if (argc--)
{
conf_daytime_step = atof(*(++argv));
}
}
else if (strcmp(*argv, "-cx") == 0 || strcmp(*argv, "--camerastepx") == 0)
{
if (argc--)
{
conf_camera_step_x = atof(*(++argv));
}
}
else if (strcmp(*argv, "-cy") == 0 || strcmp(*argv, "--camerastepy") == 0)
{
if (argc--)
{
conf_camera_step_y = atof(*(++argv));
}
}
else if (strcmp(*argv, "-cz") == 0 || strcmp(*argv, "--camerastepz") == 0)
{
if (argc--)
{
conf_camera_step_z = atof(*(++argv));
}
}
argv++;
}
printf("Initializing ...\n");
Scenery* scenery = new Scenery();
if (conf_file_path)
{
scenery->loadGlobal(conf_file_path);
}
else
{
scenery->autoPreset();
}
TimeManager time;
time.setWind(conf_wind_x, conf_wind_z);
if (conf_daytime_start >= 0.0)
{
scenery->getAtmosphere()->setDayTime(conf_daytime_start);
}
for (outputcount = 0; outputcount < conf_first_picture + conf_nb_pictures; outputcount++)
{
CameraDefinition* camera = scenery->getCamera();
Vector3 step = {conf_camera_step_x, conf_camera_step_y, conf_camera_step_z};
camera->setLocation(camera->getLocation().add(step));
renderer = new SoftwareCanvasRenderer(scenery);
renderer->setConfig(conf_render_params);
if (outputcount >= conf_first_picture)
{
sprintf(outputpath, "pic%05d.png", outputcount);
startRender(renderer, outputpath);
}
delete renderer;
time.moveForward(scenery, conf_daytime_step);
}
printf("Cleaning up ...\n");
delete scenery;
printf("\rDone. \n");
return 0;
}