Build is now entirely possible from a fresh QtSDK install, with no external dependency.
23 lines
672 B
C
23 lines
672 B
C
#ifndef _PAYSAGES_TOOLS_H_
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#define _PAYSAGES_TOOLS_H_
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#include "rendering_global.h"
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#include "shared/types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define UNUSED(_x_) ((void)(_x_))
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RENDERINGSHARED_EXPORT double toolsRandom();
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RENDERINGSHARED_EXPORT double toolsCubicInterpolate(double stencil[4], double x);
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RENDERINGSHARED_EXPORT double toolsBicubicInterpolate(double stencil[16], double x, double y);
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RENDERINGSHARED_EXPORT void toolsFloat2DMapCopy(double* src, double* dest, int src_xstart, int src_ystart, int dest_xstart, int dest_ystart, int xsize, int ysize, int src_xstep, int src_ystep, int dest_xstep, int dest_ystep);
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#ifdef __cplusplus
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}
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#endif
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#endif
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