Michaël Lemaire
4e70d8ca8c
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@233 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
36 lines
1.1 KiB
C
36 lines
1.1 KiB
C
#ifndef _PAYSAGES_RENDER_H_
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#define _PAYSAGES_RENDER_H_
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#include <stdio.h>
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#include "shared/types.h"
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#include "renderer.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void renderInit();
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void renderSave(FILE* f);
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void renderLoad(FILE* f);
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void renderSetSize(int width, int height);
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int renderSetQuality(int quality);
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void renderClear();
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void renderUpdate();
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void renderInterrupt();
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void renderSetBackgroundColor(Color* col);
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void renderAddFragment(RenderFragment* fragment);
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void renderPushFragment(int x, int y, double z, Vertex* vertex);
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void renderPushTriangle(Renderer* renderer, Vertex* v1, Vertex* v2, Vertex* v3);
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void renderPushQuad(Renderer* renderer, Vertex* v1, Vertex* v2, Vertex* v3, Vertex* v4);
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void renderPostProcess(Renderer* renderer, int nbchunks);
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void renderSaveToFile(const char* path);
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void renderSetPreviewCallbacks(PreviewCallbackResize resize, PreviewCallbackClear clear, PreviewCallbackDraw draw, PreviewCallbackUpdate update);
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int renderSetNextProgressStep(double start, double end);
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int renderTellProgress(double progress);
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#ifdef __cplusplus
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}
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#endif
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#endif
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