Michaël Lemaire
4e70d8ca8c
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@233 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
41 lines
1 KiB
C
41 lines
1 KiB
C
#ifndef _PAYSAGES_SKY_H_
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#define _PAYSAGES_SKY_H_
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#include "shared/types.h"
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#include "lighting.h"
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#include <stdio.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct
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{
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double daytime;
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ColorGradation sun_color;
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double sun_radius;
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ColorGradation zenith_color;
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ColorGradation haze_color;
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double haze_height;
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double haze_smoothing;
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ColorGradation _sky_gradation;
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} SkyDefinition;
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void skyInit();
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void skySave(FILE* f, SkyDefinition* definition);
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void skyLoad(FILE* f, SkyDefinition* definition);
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SkyDefinition skyCreateDefinition();
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void skyDeleteDefinition(SkyDefinition* definition);
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void skyCopyDefinition(SkyDefinition* source, SkyDefinition* destination);
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void skyValidateDefinition(SkyDefinition* definition);
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int skyGetLights(SkyDefinition* sky, LightDefinition* lights, int max_lights);
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Color skyGetColor(SkyDefinition* definition, Renderer* renderer, Vector3 eye, Vector3 look);
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void skyRender(SkyDefinition* definition, Renderer* renderer, RenderProgressCallback callback);
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#ifdef __cplusplus
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}
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#endif
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#endif
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