Michaël Lemaire
23586ee5f4
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@250 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
7 lines
495 B
Text
7 lines
495 B
Text
- Clouds are lighted without filtering from ground (clouds lighted at night !)
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- Camera should respect ratio aspect of render area.
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- All noises should use the same entropy pool (saved separately), and avoid reallocs.
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- Implement light multi-sampling (mainly for skydome).
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- Remove all global variables (render_quality, render_width...), it should all be set in Renderer.
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- Implement scaling and scrolling on previews.
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- Water and terrain LOD moves with the camera, fix it like in the wanderer.
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