Michaël Lemaire
309450deca
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@506 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
374 lines
13 KiB
C
374 lines
13 KiB
C
#include "noisenaive.h"
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/*
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* Naive noise implementation, based on pseudo-random grids.
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*/
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include "tools.h"
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static int _noise_pool_size;
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static double* _noise_pool;
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void noiseNaiveInit()
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{
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int i;
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_noise_pool_size = 1048576;
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_noise_pool = malloc(sizeof(double) * _noise_pool_size);
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for (i = 0; i < _noise_pool_size; i++)
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{
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_noise_pool[i] = toolsRandom() - 0.5;
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}
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}
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void noiseNaiveQuit()
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{
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free(_noise_pool);
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}
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void noiseNaiveSave(PackStream* stream)
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{
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int i;
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packWriteInt(stream, &_noise_pool_size);
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for (i = 0; i < _noise_pool_size; i++)
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{
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packWriteDouble(stream, _noise_pool + i);
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}
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}
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void noiseNaiveLoad(PackStream* stream)
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{
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int i;
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packReadInt(stream, &_noise_pool_size);
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_noise_pool = realloc(_noise_pool, sizeof(double) * _noise_pool_size);
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for (i = 0; i < _noise_pool_size; i++)
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{
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packReadDouble(stream, _noise_pool + i);
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}
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}
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double noiseNaiveGet1DValue(double x)
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{
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x *= 3.0;
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int size = _noise_pool_size;
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int xbase = (int)floor(x);
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double xinternal = x - (double)xbase;
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int x0 = (xbase - 1) % size;
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if (x0 < 0)
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{
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x0 += size;
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}
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int x1 = xbase % size;
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if (x1 < 0)
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{
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x1 += size;
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}
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int x2 = (xbase + 1) % size;
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if (x2 < 0)
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{
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x2 += size;
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}
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int x3 = (xbase + 2) % size;
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if (x3 < 0)
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{
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x3 += size;
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}
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double buf_cubic_x[4];
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buf_cubic_x[0] = _noise_pool[x0 % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[x1 % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[x2 % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[x3 % _noise_pool_size];
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return toolsCubicInterpolate(buf_cubic_x, xinternal) * 0.837 + 0.5;
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}
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double noiseNaiveGet2DValue(double x, double y)
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{
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x *= 3.0;
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y *= 3.0;
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int size = (int)pow(_noise_pool_size, 0.5);
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int xbase = (int)floor(x);
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int ybase = (int)floor(y);
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double xinternal = x - (double)xbase;
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double yinternal = y - (double)ybase;
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int x0 = (xbase - 1) % size;
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if (x0 < 0)
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{
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x0 += size;
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}
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int x1 = xbase % size;
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if (x1 < 0)
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{
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x1 += size;
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}
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int x2 = (xbase + 1) % size;
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if (x2 < 0)
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{
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x2 += size;
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}
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int x3 = (xbase + 2) % size;
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if (x3 < 0)
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{
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x3 += size;
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}
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int y0 = (ybase - 1) % size;
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if (y0 < 0)
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{
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y0 += size;
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}
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int y1 = ybase % size;
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if (y1 < 0)
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{
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y1 += size;
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}
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int y2 = (ybase + 1) % size;
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if (y2 < 0)
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{
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y2 += size;
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}
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int y3 = (ybase + 2) % size;
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if (y3 < 0)
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{
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y3 += size;
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}
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double buf_cubic_x[4];
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double buf_cubic_y[4];
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buf_cubic_x[0] = _noise_pool[(y0 * size + x0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y0 * size + x1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y0 * size + x2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y0 * size + x3) % _noise_pool_size];
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buf_cubic_y[0] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y1 * size + x0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y1 * size + x1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y1 * size + x2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y1 * size + x3) % _noise_pool_size];
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buf_cubic_y[1] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y2 * size + x0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y2 * size + x1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y2 * size + x2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y2 * size + x3) % _noise_pool_size];
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buf_cubic_y[2] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y3 * size + x0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y3 * size + x1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y3 * size + x2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y3 * size + x3) % _noise_pool_size];
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buf_cubic_y[3] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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return toolsCubicInterpolate(buf_cubic_y, yinternal) * 0.723 + 0.5;
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}
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double noiseNaiveGet3DValue(double x, double y, double z)
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{
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x *= 3.0;
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y *= 3.0;
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z *= 3.0;
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int size = (int)pow(_noise_pool_size, 0.33333333333333333);
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int xbase = (int)floor(x);
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int ybase = (int)floor(y);
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int zbase = (int)floor(z);
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double xinternal = x - (double)xbase;
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double yinternal = y - (double)ybase;
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double zinternal = z - (double)zbase;
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int x0 = (xbase - 1) % size;
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if (x0 < 0)
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{
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x0 += size;
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}
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int x1 = xbase % size;
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if (x1 < 0)
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{
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x1 += size;
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}
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int x2 = (xbase + 1) % size;
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if (x2 < 0)
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{
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x2 += size;
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}
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int x3 = (xbase + 2) % size;
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if (x3 < 0)
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{
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x3 += size;
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}
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int y0 = (ybase - 1) % size;
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if (y0 < 0)
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{
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y0 += size;
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}
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int y1 = ybase % size;
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if (y1 < 0)
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{
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y1 += size;
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}
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int y2 = (ybase + 1) % size;
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if (y2 < 0)
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{
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y2 += size;
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}
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int y3 = (ybase + 2) % size;
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if (y3 < 0)
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{
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y3 += size;
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}
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int z0 = (zbase - 1) % size;
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if (z0 < 0)
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{
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z0 += size;
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}
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int z1 = zbase % size;
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if (z1 < 0)
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{
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z1 += size;
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}
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int z2 = (zbase + 1) % size;
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if (z2 < 0)
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{
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z2 += size;
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}
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int z3 = (zbase + 2) % size;
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if (z3 < 0)
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{
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z3 += size;
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}
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double buf_cubic_x[4];
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double buf_cubic_y[4];
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double buf_cubic_z[4];
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buf_cubic_x[0] = _noise_pool[(y0 * size * size + x0 * size + z0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y0 * size * size + x1 * size + z0) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y0 * size * size + x2 * size + z0) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y0 * size * size + x3 * size + z0) % _noise_pool_size];
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buf_cubic_y[0] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y1 * size * size + x0 * size + z0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y1 * size * size + x1 * size + z0) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y1 * size * size + x2 * size + z0) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y1 * size * size + x3 * size + z0) % _noise_pool_size];
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buf_cubic_y[1] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y2 * size * size + x0 * size + z0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y2 * size * size + x1 * size + z0) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y2 * size * size + x2 * size + z0) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y2 * size * size + x3 * size + z0) % _noise_pool_size];
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buf_cubic_y[2] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y3 * size * size + x0 * size + z0) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y3 * size * size + x1 * size + z0) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y3 * size * size + x2 * size + z0) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y3 * size * size + x3 * size + z0) % _noise_pool_size];
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buf_cubic_y[3] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_z[0] = toolsCubicInterpolate(buf_cubic_y, yinternal);
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buf_cubic_x[0] = _noise_pool[(y0 * size * size + x0 * size + z1) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y0 * size * size + x1 * size + z1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y0 * size * size + x2 * size + z1) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y0 * size * size + x3 * size + z1) % _noise_pool_size];
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buf_cubic_y[0] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y1 * size * size + x0 * size + z1) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y1 * size * size + x1 * size + z1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y1 * size * size + x2 * size + z1) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y1 * size * size + x3 * size + z1) % _noise_pool_size];
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buf_cubic_y[1] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y2 * size * size + x0 * size + z1) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y2 * size * size + x1 * size + z1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y2 * size * size + x2 * size + z1) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y2 * size * size + x3 * size + z1) % _noise_pool_size];
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buf_cubic_y[2] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y3 * size * size + x0 * size + z1) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y3 * size * size + x1 * size + z1) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y3 * size * size + x2 * size + z1) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y3 * size * size + x3 * size + z1) % _noise_pool_size];
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buf_cubic_y[3] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_z[1] = toolsCubicInterpolate(buf_cubic_y, yinternal);
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buf_cubic_x[0] = _noise_pool[(y0 * size * size + x0 * size + z2) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y0 * size * size + x1 * size + z2) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y0 * size * size + x2 * size + z2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y0 * size * size + x3 * size + z2) % _noise_pool_size];
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buf_cubic_y[0] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y1 * size * size + x0 * size + z2) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y1 * size * size + x1 * size + z2) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y1 * size * size + x2 * size + z2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y1 * size * size + x3 * size + z2) % _noise_pool_size];
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buf_cubic_y[1] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y2 * size * size + x0 * size + z2) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y2 * size * size + x1 * size + z2) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y2 * size * size + x2 * size + z2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y2 * size * size + x3 * size + z2) % _noise_pool_size];
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buf_cubic_y[2] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y3 * size * size + x0 * size + z2) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y3 * size * size + x1 * size + z2) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y3 * size * size + x2 * size + z2) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y3 * size * size + x3 * size + z2) % _noise_pool_size];
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buf_cubic_y[3] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_z[2] = toolsCubicInterpolate(buf_cubic_y, yinternal);
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buf_cubic_x[0] = _noise_pool[(y0 * size * size + x0 * size + z3) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y0 * size * size + x1 * size + z3) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y0 * size * size + x2 * size + z3) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y0 * size * size + x3 * size + z3) % _noise_pool_size];
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buf_cubic_y[0] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y1 * size * size + x0 * size + z3) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y1 * size * size + x1 * size + z3) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y1 * size * size + x2 * size + z3) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y1 * size * size + x3 * size + z3) % _noise_pool_size];
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buf_cubic_y[1] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y2 * size * size + x0 * size + z3) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y2 * size * size + x1 * size + z3) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y2 * size * size + x2 * size + z3) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y2 * size * size + x3 * size + z3) % _noise_pool_size];
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buf_cubic_y[2] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_x[0] = _noise_pool[(y3 * size * size + x0 * size + z3) % _noise_pool_size];
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buf_cubic_x[1] = _noise_pool[(y3 * size * size + x1 * size + z3) % _noise_pool_size];
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buf_cubic_x[2] = _noise_pool[(y3 * size * size + x2 * size + z3) % _noise_pool_size];
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buf_cubic_x[3] = _noise_pool[(y3 * size * size + x3 * size + z3) % _noise_pool_size];
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buf_cubic_y[3] = toolsCubicInterpolate(buf_cubic_x, xinternal);
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buf_cubic_z[3] = toolsCubicInterpolate(buf_cubic_y, yinternal);
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return toolsCubicInterpolate(buf_cubic_z, zinternal) * 0.794 + 0.5;
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}
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/*double noiseNaiveGet4DValue(double x, double y, double z, double w)
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{
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}*/
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