paysages3d/lib_paysages
2012-01-30 16:40:17 +00:00
..
shared paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
array.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
array.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
atmosphere.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
atmosphere.h paysages: Fog has been refactored in an 'atmosphere' module. 2012-01-24 15:47:49 +00:00
auto.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
auto.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
camera.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
camera.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
clouds.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
clouds.h paysages: Big big refactoring for scenery and renderer (Fog still missing). 2012-01-24 13:59:54 +00:00
color.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
color.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
euclid.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
euclid.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
lighting.c paysages : Small changes. 2012-01-30 16:40:17 +00:00
lighting.h paysages: Fixed specular lighting and clouds reflection on water. 2012-01-26 18:20:19 +00:00
main.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
main.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
Makefile paysages: Build configurations. 2012-01-28 17:24:19 +00:00
modifiers.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
modifiers.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
noise.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
noise.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
render.c paysages : Restored render interrupt + added LOD dynamic adaptation to framerate for wanderer. 2012-01-30 13:10:16 +00:00
render.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
renderer.c paysages : Restored render interrupt + added LOD dynamic adaptation to framerate for wanderer. 2012-01-30 13:10:16 +00:00
renderer.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
scenery.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
scenery.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
sky.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
sky.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
system.c paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
system.h paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
terrain.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
terrain.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
textures.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
textures.h paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken). 2012-01-24 13:16:20 +00:00
tools.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
tools.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
water.c paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
water.h paysages: Refactored rendering to use a RenderArea. 2012-01-29 21:45:58 +00:00
zone.c paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
zone.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00