.. |
shared
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
array.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
array.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
atmosphere.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
atmosphere.h
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paysages: Fog has been refactored in an 'atmosphere' module.
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2012-01-24 15:47:49 +00:00 |
auto.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
auto.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
camera.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
camera.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
clouds.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
clouds.h
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paysages: Big big refactoring for scenery and renderer (Fog still missing).
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2012-01-24 13:59:54 +00:00 |
color.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
color.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
euclid.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
euclid.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
lighting.c
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paysages : Small changes.
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2012-01-30 16:40:17 +00:00 |
lighting.h
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paysages: Fixed specular lighting and clouds reflection on water.
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2012-01-26 18:20:19 +00:00 |
main.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
main.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
Makefile
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paysages: Build configurations.
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2012-01-28 17:24:19 +00:00 |
modifiers.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
modifiers.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
noise.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
noise.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
render.c
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paysages : Restored render interrupt + added LOD dynamic adaptation to framerate for wanderer.
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2012-01-30 13:10:16 +00:00 |
render.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
renderer.c
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paysages : Restored render interrupt + added LOD dynamic adaptation to framerate for wanderer.
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2012-01-30 13:10:16 +00:00 |
renderer.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
scenery.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
scenery.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
sky.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
sky.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
system.c
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
system.h
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
terrain.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
terrain.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
textures.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
textures.h
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paysages: Big big refactoring for scenery and renderer (WIP - Clouds still broken).
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2012-01-24 13:16:20 +00:00 |
tools.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
tools.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
water.c
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
water.h
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paysages: Refactored rendering to use a RenderArea.
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2012-01-29 21:45:58 +00:00 |
zone.c
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
zone.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |