paysages3d/src/render/opengl/opengl.pro

92 lines
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#-------------------------------------------------
#
# Project created by QtCreator 2013-11-04T11:54:27
#
#-------------------------------------------------
QT += opengl
TARGET = paysages_render_opengl
TEMPLATE = lib
DEFINES += OPENGL_LIBRARY
include(../../common.pri)
unix:LIBS += -lGLU
SOURCES += \
OpenGLRenderer.cpp \
ExplorerChunkTerrain.cpp \
WidgetExplorer.cpp \
OpenGLShaderProgram.cpp \
OpenGLPart.cpp \
OpenGLSkybox.cpp \
OpenGLWater.cpp \
OpenGLSharedState.cpp \
OpenGLVariable.cpp \
OpenGLTerrain.cpp
HEADERS +=\
opengl_global.h \
OpenGLRenderer.h \
ExplorerChunkTerrain.h \
WidgetExplorer.h \
OpenGLShaderProgram.h \
OpenGLPart.h \
OpenGLSkybox.h \
OpenGLWater.h \
OpenGLSharedState.h \
OpenGLVariable.h \
OpenGLTerrain.h \
VertexArray.h
unix:!symbian {
maemo5 {
target.path = /opt/usr/lib
} else {
target.path = /usr/lib
}
INSTALLS += target
}
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../system/release/ -lpaysages_system
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../system/debug/ -lpaysages_system
else:unix: LIBS += -L$$OUT_PWD/../../system/ -lpaysages_system
INCLUDEPATH += $$PWD/../../system
DEPENDPATH += $$PWD/../../system
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../basics/release/ -lpaysages_basics
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../basics/debug/ -lpaysages_basics
else:unix: LIBS += -L$$OUT_PWD/../../basics/ -lpaysages_basics
INCLUDEPATH += $$PWD/../../basics
DEPENDPATH += $$PWD/../../basics
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../definition/release/ -lpaysages_definition
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../definition/debug/ -lpaysages_definition
else:unix: LIBS += -L$$OUT_PWD/../../definition/ -lpaysages_definition
INCLUDEPATH += $$PWD/../../definition
DEPENDPATH += $$PWD/../../definition
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../software/release/ -lpaysages_render_software
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../software/debug/ -lpaysages_render_software
else:unix: LIBS += -L$$OUT_PWD/../software/ -lpaysages_render_software
INCLUDEPATH += $$PWD/../software
DEPENDPATH += $$PWD/../software
RESOURCES += \
shaders/resources.qrc
OTHER_FILES += \
shaders/skybox.frag \
shaders/skybox.vert \
shaders/water.vert \
shaders/water.frag \
shaders/bruneton.frag \
shaders/bruneton.frag \
shaders/tonemapping.frag \
shaders/terrain.frag \
shaders/terrain.vert \
shaders/fadeout.frag \
shaders/noise.frag