14 lines
271 B
C++
14 lines
271 B
C++
#include "SoftwareRenderer.h"
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#include "global/FluidMediumTraversal.h"
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SoftwareRenderer::SoftwareRenderer(Scenery* scenery):
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scenery(scenery)
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{
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fluid_medium = new FluidMediumTraversal(this);
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}
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SoftwareRenderer::~SoftwareRenderer()
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{
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delete fluid_medium;
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}
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