Michaël Lemaire
ef68f38061
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@200 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
236 lines
7.5 KiB
C
236 lines
7.5 KiB
C
/* Terrain tab */
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#include "common.h"
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#include "lib_paysages/shared/functions.h"
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#include "lib_paysages/shared/constants.h"
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#include "lib_paysages/water.h"
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#include <math.h>
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static SmallPreview* _preview_coverage;
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static SmallPreview* _preview_render;
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static WaterDefinition _definition;
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static RayCastingResult _rayCastFromWater(Vector3 start, Vector3 direction)
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{
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RayCastingResult result;
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double x, y;
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result.hit = 1;
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if (direction.z < 0.0001)
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{
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result.hit_color = COLOR_WHITE;
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}
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else
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{
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x = start.x + direction.x * (0.0 - start.z) / direction.z;
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y = start.y + direction.y * (0.0 - start.z) / direction.z;
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if (((int)ceil(x * 0.2) % 2 == 0) ^ ((int)ceil(y * 0.2 - 0.5) % 2 == 0))
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{
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result.hit_color = COLOR_WHITE;
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}
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else
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{
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result.hit_color = COLOR_GREY;
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}
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}
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/* TODO hit_location */
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return result;
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}
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static Color _cbPreviewCoverage(SmallPreview* preview, double x, double y, double xoffset, double yoffset, double scaling)
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{
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Color result;
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double height;
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height = terrainGetHeight(x, y);
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if (height <= _definition.height)
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{
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return _definition.main_color;
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}
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else
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{
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result.r = result.g = result.b = terrainGetHeightNormalized(x, y);
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result.a = 1.0;
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return result;
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}
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}
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static Color _cbPreviewRender(SmallPreview* preview, double x, double y, double xoffset, double yoffset, double scaling)
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{
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Vector3 eye, look, location;
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WaterDefinition definition;
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WaterEnvironment environment;
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WaterQuality quality;
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eye.x = 0.0;
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eye.y = scaling;
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eye.z = -10.0 * scaling;
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look.x = x * 0.01 / scaling;
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look.y = -y * 0.01 / scaling - 0.3;
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look.z = 1.0;
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look = v3Normalize(look);
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if (look.y > -0.0001)
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{
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return _rayCastFromWater(eye, look).hit_color;
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}
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location.x = eye.x - look.x * eye.y / look.y;
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location.y = 0.0;
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location.z = eye.z - look.z * eye.y / look.y;
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if (location.z > 0.0)
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{
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return _rayCastFromWater(eye, look).hit_color;
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}
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definition = _definition;
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definition.height = 0.0;
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environment.reflection_function = _rayCastFromWater;
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environment.refraction_function = _rayCastFromWater;
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environment.toggle_fog = 0;
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environment.toggle_shadows = 0;
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quality.force_detail = 0.0001;
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return waterGetColorCustom(location, look, &definition, &quality, &environment).final;
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}
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static void _cbEditNoiseDone(NoiseGenerator* generator)
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{
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noiseCopy(generator, _definition.height_noise);
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guiPreviewRedraw(_preview_render);
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}
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static void _cbEditNoise(GtkWidget* widget, gpointer data)
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{
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guiNoiseEdit(_definition.height_noise, _cbEditNoiseDone);
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}
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static void _cbHeightChanged(GtkRange* range, gpointer data)
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{
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_definition.height = gtk_range_get_value(range);
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guiPreviewRedraw(_preview_coverage);
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}
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static void _cbTransparencyChanged(GtkRange* range, gpointer data)
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{
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_definition.transparency = gtk_range_get_value(range);
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guiPreviewRedraw(_preview_render);
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}
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static void _cbReflectionChanged(GtkRange* range, gpointer data)
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{
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_definition.reflection = gtk_range_get_value(range);
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guiPreviewRedraw(_preview_render);
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}
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static void _cbTransparencyDepthChanged(GtkRange* range, gpointer data)
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{
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_definition.transparency_depth = gtk_range_get_value(range);
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guiPreviewRedraw(_preview_render);
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}
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static void _cbColorChanged(GtkColorButton* colorbutton, gpointer data)
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{
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GdkRGBA col;
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gtk_color_button_get_rgba(colorbutton, &col);
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_definition.main_color.r = col.red;
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_definition.main_color.g = col.green;
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_definition.main_color.b = col.blue;
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_definition.main_color.a = 1.0;
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guiPreviewRedraw(_preview_render);
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guiPreviewRedraw(_preview_coverage);
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}
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static void _cbColorDepthChanged(GtkColorButton* colorbutton, gpointer data)
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{
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GdkRGBA col;
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gtk_color_button_get_rgba(colorbutton, &col);
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_definition.depth_color.r = col.red;
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_definition.depth_color.g = col.green;
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_definition.depth_color.b = col.blue;
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_definition.depth_color.a = 1.0;
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guiPreviewRedraw(_preview_render);
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guiPreviewRedraw(_preview_coverage);
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}
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static void _cbRevertConfig(GtkWidget* widget, gpointer data)
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{
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GdkRGBA col;
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waterCopyDefinition(waterGetDefinition(), &_definition);
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gtk_range_set_value(GTK_RANGE(GET_WIDGET("water_height")), _definition.height);
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gtk_range_set_value(GTK_RANGE(GET_WIDGET("water_transparency")), _definition.transparency);
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gtk_range_set_value(GTK_RANGE(GET_WIDGET("water_reflection")), _definition.reflection);
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gtk_range_set_value(GTK_RANGE(GET_WIDGET("water_transparency_depth")), _definition.transparency_depth);
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col.red = _definition.main_color.r;
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col.green = _definition.main_color.g;
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col.blue = _definition.main_color.b;
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col.alpha = 1.0;
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gtk_color_button_set_rgba(GTK_COLOR_BUTTON(GET_WIDGET("water_color")), &col);
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col.red = _definition.depth_color.r;
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col.green = _definition.depth_color.g;
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col.blue = _definition.depth_color.b;
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col.alpha = 1.0;
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gtk_color_button_set_rgba(GTK_COLOR_BUTTON(GET_WIDGET("water_color_depth")), &col);
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guiPreviewRedraw(_preview_render);
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guiPreviewRedraw(_preview_coverage);
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}
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static void _cbApplyConfig(GtkWidget* widget, gpointer data)
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{
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waterSetDefinition(_definition);
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guiUpdate();
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}
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void guiWaterInit()
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{
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_definition = waterCreateDefinition();
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/* Buttons */
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g_signal_connect(GET_WIDGET("water_noise_edit"), "clicked", G_CALLBACK(_cbEditNoise), NULL);
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g_signal_connect(GET_WIDGET("water_apply"), "clicked", G_CALLBACK(_cbApplyConfig), NULL);
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g_signal_connect(GET_WIDGET("water_revert"), "clicked", G_CALLBACK(_cbRevertConfig), NULL);
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/* Configs */
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gtk_range_set_range(GTK_RANGE(GET_WIDGET("water_height")), -20.0, 20.0);
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gtk_range_set_range(GTK_RANGE(GET_WIDGET("water_transparency")), 0.0, 1.0);
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gtk_range_set_range(GTK_RANGE(GET_WIDGET("water_reflection")), 0.0, 1.0);
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gtk_range_set_range(GTK_RANGE(GET_WIDGET("water_transparency_depth")), 0.0, 100.0);
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/* Config signals */
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g_signal_connect(GET_WIDGET("water_height"), "value-changed", G_CALLBACK(_cbHeightChanged), NULL);
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g_signal_connect(GET_WIDGET("water_transparency"), "value-changed", G_CALLBACK(_cbTransparencyChanged), NULL);
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g_signal_connect(GET_WIDGET("water_transparency_depth"), "value-changed", G_CALLBACK(_cbTransparencyDepthChanged), NULL);
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g_signal_connect(GET_WIDGET("water_reflection"), "value-changed", G_CALLBACK(_cbReflectionChanged), NULL);
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g_signal_connect(GET_WIDGET("water_color"), "color-set", G_CALLBACK(_cbColorChanged), NULL);
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g_signal_connect(GET_WIDGET("water_color_depth"), "color-set", G_CALLBACK(_cbColorDepthChanged), NULL);
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/* Previews */
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_preview_coverage = guiPreviewNew(GTK_IMAGE(GET_WIDGET("water_preview_coverage")));
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guiPreviewConfigScaling(_preview_coverage, 0.01, 1.0, 0.05);
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guiPreviewConfigScrolling(_preview_coverage, -1000.0, 1000.0, -1000.0, 1000.0);
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guiPreviewSetViewport(_preview_coverage, 0.0, 0.0, 0.2);
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guiPreviewSetRenderer(_preview_coverage, _cbPreviewCoverage);
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_preview_render = guiPreviewNew(GTK_IMAGE(GET_WIDGET("water_preview_render")));
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guiPreviewConfigScaling(_preview_render, 0.1, 1.0, 0.1);
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guiPreviewConfigScrolling(_preview_render, -10.0, 10.0, -10.0, 10.0);
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guiPreviewSetViewport(_preview_render, 0.0, 0.0, 0.5);
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guiPreviewSetRenderer(_preview_render, _cbPreviewRender);
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guiWaterUpdate();
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}
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void guiWaterUpdate()
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{
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_cbRevertConfig(NULL, NULL);
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}
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