paysages3d/src/render
Michaël Lemaire f9d0918bcb opengl: Fixed color range of terrain textures
This will lose precision, but is sufficient right now, and
avoids bright textures (like snow) to be greyed.
2016-01-06 01:45:27 +01:00
..
opengl opengl: Fixed color range of terrain textures 2016-01-06 01:45:27 +01:00
software Changed texture detail noise to be a FractalNoise 2016-01-04 01:13:14 +01:00