paysages3d/lib_paysages/color.h
2012-02-21 13:41:02 +00:00

40 lines
1.3 KiB
C

#ifndef _PAYSAGES_COLOR_H_
#define _PAYSAGES_COLOR_H_
#include "shared/types.h"
#include "shared/constants.h"
#ifdef __cplusplus
extern "C" {
#endif
void colorInit();
void colorSave(FILE* f, Color* col);
void colorLoad(FILE* f, Color* col);
unsigned int colorTo32BitRGBA(Color* col);
unsigned int colorTo32BitBGRA(Color* col);
unsigned int colorTo32BitARGB(Color* col);
unsigned int colorTo32BitABGR(Color* col);
void colorMask(Color* base, Color* mask);
double colorNormalize(Color* col);
double colorGetValue(Color* col);
ColorGradation colorGradationCreate();
void colorGradationSave(FILE* f, ColorGradation* gradation);
void colorGradationLoad(FILE* f, ColorGradation* gradation);
int colorGradationGetPartCount(ColorGradation* gradation);
int colorGradationAddPart(ColorGradation* gradation);
void colorGradationDelPart(ColorGradation* gradation, int part);
ColorGradationPart colorGradationGetPart(ColorGradation* gradation, int part);
void colorGradationSetPart(ColorGradation* gradation, int part, ColorGradationPart value);
void colorGradationQuickAdd(ColorGradation* gradation, double value, Color* col);
void colorGradationQuickAddRgba(ColorGradation* gradation, double value, double r, double g, double b, double a);
Color colorGradationGet(ColorGradation* gradation, double value);
#ifdef __cplusplus
}
#endif
#endif