29 lines
805 B
C++
29 lines
805 B
C++
#pragma once
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#include "software_global.h"
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#include "RayIntersector.h"
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namespace paysages {
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namespace software {
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/**
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* Ray intersector with sky.
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*
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* This will always hit the upper atmosphere limit, in any direction.
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* If already in the upper atmosphere, it will hit immediately in front of the eye.
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*/
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class SOFTWARESHARED_EXPORT SkyIntersector : public RayIntersector {
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public:
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SkyIntersector(BaseAtmosphereRenderer *atmosphere);
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virtual int getPriority() const override;
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virtual bool findIntersection(const Vector3 &eye, const Vector3 &direction, double limit,
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Vector3 *out_hit) const override;
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virtual Color getColorAtHit(const Vector3 &eye, const Vector3 &location) const override;
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private:
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BaseAtmosphereRenderer *atmosphere;
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};
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}
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}
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