.. |
shaders
|
Removed sun inflating near horizon
|
2016-01-18 19:45:02 +01:00 |
opengl.pro
|
Added vegetation impostors to OpenGL renderer
|
2015-11-25 23:15:58 +01:00 |
opengl_global.h
|
Removed global string include in system_global.h
|
2015-12-30 00:43:35 +01:00 |
OpenGLFunctions.h
|
Better OpenGL error checking + opengl header refactoring
|
2015-12-03 23:04:50 +01:00 |
OpenGLPart.cpp
|
Merge branch 'master' into vegetation
|
2015-12-13 17:16:26 +01:00 |
OpenGLPart.h
|
Merge branch 'master' into vegetation
|
2015-12-13 17:16:26 +01:00 |
OpenGLRenderer.cpp
|
Changed textures displacement to use FractalNoise
|
2016-01-06 01:46:25 +01:00 |
OpenGLRenderer.h
|
Fixed emphasis in docstrings
|
2016-01-06 19:55:49 +01:00 |
OpenGLShaderProgram.cpp
|
Refactored OpenGLVariable with pimpl and smart pointers
|
2015-12-23 23:40:19 +01:00 |
OpenGLShaderProgram.h
|
Fixed emphasis in docstrings
|
2016-01-06 19:55:49 +01:00 |
OpenGLSharedState.cpp
|
Refactored OpenGLVariable with pimpl and smart pointers
|
2015-12-23 23:40:19 +01:00 |
OpenGLSharedState.h
|
Added FractalNoise value to OpenGLVariable
|
2015-12-24 01:21:12 +01:00 |
OpenGLSkybox.cpp
|
Added node watching on "container" nodes
|
2016-01-16 16:21:02 +01:00 |
OpenGLSkybox.h
|
Coding style
|
2016-01-18 22:22:56 +01:00 |
OpenGLTerrain.cpp
|
Added node watching on "container" nodes
|
2016-01-16 16:21:02 +01:00 |
OpenGLTerrain.h
|
Added node watching on "container" nodes
|
2016-01-16 16:21:02 +01:00 |
OpenGLTerrainChunk.cpp
|
Coding style
|
2016-01-12 19:50:56 +01:00 |
OpenGLTerrainChunk.h
|
Fixed emphasis in docstrings
|
2016-01-06 19:55:49 +01:00 |
OpenGLVariable.cpp
|
Added FractalNoise value to OpenGLVariable
|
2015-12-24 01:21:12 +01:00 |
OpenGLVariable.h
|
Fixed emphasis in docstrings
|
2016-01-06 19:55:49 +01:00 |
OpenGLVegetation.cpp
|
Added pimpl on DiffManager
|
2016-01-18 23:06:50 +01:00 |
OpenGLVegetation.h
|
Coding style
|
2016-01-18 22:22:56 +01:00 |
OpenGLVegetationImpostor.cpp
|
Added pimpl on DiffManager
|
2016-01-18 23:06:50 +01:00 |
OpenGLVegetationImpostor.h
|
vegetation: Removed index variable in impostor shader
|
2015-12-15 00:14:06 +01:00 |
OpenGLVegetationInstance.cpp
|
Made the vegetation impostors face the camera
|
2015-11-29 19:18:36 +01:00 |
OpenGLVegetationInstance.h
|
Made the vegetation impostors face the camera
|
2015-11-29 19:18:36 +01:00 |
OpenGLVegetationLayer.cpp
|
vegetation: Removed index variable in impostor shader
|
2015-12-15 00:14:06 +01:00 |
OpenGLVegetationLayer.h
|
Fixed emphasis in docstrings
|
2016-01-06 19:55:49 +01:00 |
OpenGLVertexArray.cpp
|
Added mandatory logger information
|
2015-12-13 20:08:38 +01:00 |
OpenGLVertexArray.h
|
OpenGLTerrain does not use Qt containers anymore
|
2015-12-13 19:06:27 +01:00 |
OpenGLWater.cpp
|
Added node watching on "container" nodes
|
2016-01-16 16:21:02 +01:00 |
OpenGLWater.h
|
Coding style
|
2016-01-18 22:22:56 +01:00 |