paysages3d/lib_paysages
2012-07-23 16:56:24 +00:00
..
shared paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
array.c paysages: Threaded previews (WIP). 2012-04-29 15:14:37 +00:00
array.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
atmosphere.c paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
atmosphere.h paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
auto.c paysages : Added layer naming (WIP). 2012-07-05 17:05:03 +00:00
auto.h paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
camera.c paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
camera.h paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
clouds.c paysages : Added layer naming. 2012-07-05 17:55:25 +00:00
clouds.h paysages : Added layer naming (WIP). 2012-07-05 17:05:03 +00:00
color.c paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature). 2012-07-19 15:04:27 +00:00
color.h paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature). 2012-07-19 15:04:27 +00:00
curve.c paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00
curve.h paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00
euclid.c paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
euclid.h paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
heightmap.c paysages : Heightmap fixes + added detail noise. 2012-07-23 09:58:06 +00:00
heightmap.h paysages : Heightmap fixes + added detail noise. 2012-07-23 09:58:06 +00:00
layers.c paysages : Terrain canvas - Height map painting (WIP). 2012-07-13 21:24:19 +00:00
layers.h paysages : Terrain canvas (WIP). 2012-07-10 20:00:44 +00:00
lighting.c paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
lighting.h paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
main.c paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature). 2012-07-19 15:04:27 +00:00
main.h paysages: Added file 'app' and 'version' headers. 2012-04-28 13:36:37 +00:00
Makefile paysages: Changed clouds layer definition from min-max to min-thickness + small improvements. 2012-07-01 13:27:57 +00:00
modifiers.c paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
modifiers.h paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
noise.c paysages: Changed clouds layer definition from min-max to min-thickness + small improvements. 2012-07-01 13:27:57 +00:00
noise.h paysages: Changed clouds layer definition from min-max to min-thickness + small improvements. 2012-07-01 13:27:57 +00:00
pack.c paysages : Added layer naming. 2012-07-05 17:55:25 +00:00
pack.h paysages : Added layer naming (WIP). 2012-07-05 17:05:03 +00:00
preetham.c paysages : Preetham approximation for sky (WIP) - Reorganize modules. 2012-06-24 12:33:59 +00:00
preetham.h paysages : Preetham approximation for sky (WIP) - Reorganize modules. 2012-06-24 12:33:59 +00:00
rayleigh.c paysages : Fixed previews possible segfaults by not changing data while chunks are processing them. 2012-07-23 16:56:24 +00:00
rayleigh.h paysages : Preetham approximation for sky (WIP) - Reorganize modules. 2012-06-24 12:33:59 +00:00
render.c paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature). 2012-07-19 15:04:27 +00:00
render.h paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
renderer.c paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
renderer.h paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
scenery.c paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
scenery.h paysages : Added GUI state saving/loading. 2012-06-27 10:30:00 +00:00
sky.c paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
sky.h paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
system.c paysages : Fixed previews possible segfaults by not changing data while chunks are processing them. 2012-07-23 16:56:24 +00:00
system.h paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature). 2012-07-19 15:04:27 +00:00
terrain.c paysages : Fixed previews possible segfaults by not changing data while chunks are processing them. 2012-07-23 16:56:24 +00:00
terrain.h paysages: Apply canvas height limits to terrain 2012-07-23 16:21:33 +00:00
terraincanvas.c paysages : Fixed previews possible segfaults by not changing data while chunks are processing them. 2012-07-23 16:56:24 +00:00
terraincanvas.h paysages: Apply canvas height limits to terrain 2012-07-23 16:21:33 +00:00
textures.c paysages : Terrain canvas (WIP). 2012-07-10 19:39:12 +00:00
textures.h paysages : Added layer naming (WIP). 2012-07-05 17:05:03 +00:00
tools.c paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
tools.h paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
vegetation.c paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
vegetation.h paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
water.c paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
water.h paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
zone.c paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00
zone.h paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00