[Beta] Landscape generator, modeler and renderer software
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Michaël Lemaire 655e0d784a Tweaked god rays quality 5 lat temu
data Fixed some artifacts in atmosphere rendering 6 lat temu
dist Removed old QtWidget UI 6 lat temu
graphics Added /water/reflection property 6 lat temu
opencl paysages : Added structure for opencl usage. 9 lat temu
src Tweaked god rays quality 5 lat temu
.gitignore Fixed some windows platform problems 5 lat temu
.gitmodules Externalized googletest as a git submodule 7 lat temu
.travis.yml New travis configuration 6 lat temu
Doxyfile Add doxygen config for code documentation 8 lat temu
LICENSE Initial commit 7 lat temu
Makefile Removed obsolete QML extension for QtCreator 6 lat temu
README.md Updated README with new website 5 lat temu
TODO Removed unused definition members 6 lat temu


Paysages 3D

Build Status


Paysages 3D is a work-in-progress landscape generator, modeler and renderer software.

It is written in C++ 11, using Qt 5.4 as only external dependency.

Screenshot 1 Screenshot 2 Screenshot 3


Using QtSDK (All platforms)

Download and install the latest QtSDK.

Launch QtCreator, open the project file src/paysages.pro and build it.

To run the program, choose the modeler target. To run the unit tests, choose the tests target.

Using a packaged Qt (Linux)

You need at least the 5.4 packaged version of Qt, with qMake and QtCore, QtQuick and QtOpengl modules.

On Ubuntu/Mint:

sudo apt-get install qt5-qmake libqt5core5a libqt5quick5 libqt5qml5 libqt5opengl5-dev

Then to build and run the software:

make run

To tun the unit tests, use:

make tests


The source code is subject to the terms of the Mozilla Public License, v. 2.0. Read the full terms in the LICENSE file.