TODO 1.4 KB

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  1. Technlology Preview 2 :
  2. - Rewrite UI in QtQuick, with full-window OpenGL editor.
  3. - Streamline the definition system, with undo and events.
  4. - Switch all noise generators to FractalNoise, and restore detail-based fractal levels.
  5. - Implement copy-on-write on definitions (to avoid copying whole heightmaps for instance).
  6. - Add clouds to OpenGL with 3d textures.
  7. - Refactor medium traversal to unify clouds, atmosphere and god rays.
  8. - Fix potential holes in land rendering (OpenGL and software).
  9. - Fix sun size not being consistent between opengl and software.
  10. - Remove Qt dependency in OpenGL renderer, except for OpenGLFunctions.
  11. Technology Preview 3 :
  12. - Alter aerial perspective using estimation of the amount of light left after cloud layers traversal.
  13. - Fix rendering when inside a cloud layer, with other upper or lower layers.
  14. - Fix the moon being backlit by its own light.
  15. - Clouds should keep distance to ground.
  16. - Allow render saving in HDR compatible format.
  17. - Add fresnel effect to specular lighting.
  18. - Add shadow control ("minimum lighting") to material.
  19. - Start using OpenCL to optimize rendering.
  20. Technology Preview 4 :
  21. - Implement Sub Surface Scattering for water, textures and clouds.
  22. - Implement earth curvature.
  23. - Use bicubic interpolation for antialiasing.
  24. - Add translations.
  25. - Find a new licence.
  26. Release Candidate :
  27. - Polish all features and UI.
  28. - More translations.