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blockofighter/README.md

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# BlockoFighter
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A 3D two-player arena combat game, featuring characters similar to a popular
construction toy.
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![ScreenShot1](screens/screenshot1.jpg) ![ScreenShot2](screens/screenshot2.jpg)
![ScreenShot3](screens/screenshot3.jpg)
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## About
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BlockoFighter is a humorous beat-em-up game which originally started as a school
project during a course in computer graphics. The first version called
LegoFighter was finished under Christmas 2001 and now, after many months of work
and idle time, we are finally presenting BlockoFighter - the second version of
the game.
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The game has been completely rewritten and there are many improvements which
include sound effects and music, a full 3D arena and a nice physics engine. The
backbones for the game are OpenGL and SDL.
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This version of the game was made as an entry for the game development
competition at the Assembly 2002 demo party. It placed third (kudos to the
winner, Stair Dismount ;)
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Blockofighter is a two-player game where two Blocko men (they may look like LEGO
characters but they are not) encounter in a fierce battle which occurs in a
rectangular arena located in the spectacular fjords of scenic Lapland. The
fighting is so intense that severed limbs or heads are not a rare sight. Furious
breakdancing moves are available for skilled players who want to fight with
style. West side!
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## How to play
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Use arrows, enter and esc to navigate in menus.
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| Action | Player 1 | Player 2 |
| :------------ | :---------: | :------: |
| Move forward | Up arrow | E |
| Move backward | Down arrow | D |
| Turn left | Left arrow | S |
| Turn right | Right arrow | F |
| Jump | ¨ or ] | Q |
| Hit | ' or \ | A |
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## Requirements
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Minimal system requirements are:
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- Windows or GNU/Linux operating system
- OpenGL 2.0 (or better) compatible graphics card, with at least 64MB graphical
memory
- At least 1GHz CPU
- At least 512MB RAM
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Software dependencies are:
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- [SDL 2.0](http://www.libsdl.org/)
- [SDL_image 2.0](http://www.libsdl.org/)
- [SDL_mixer 2.0](http://www.libsdl.org/)
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## Compiling
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Use the provided Makefile (altering it if necessary), and build the game using
the `make` command. You can then run the program using the compiled executable,
from the main project directory.
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## Credits
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- Miika Sell - Original source code
- Juha Kaarlas - Original source code
- [Michaël Lemaire](http://thunderk.net) - Current maintainer
- Osmand - Music
- Forge - Sound effects
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## Links
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The project is hosted on [GitHub](https://github.com/thunderk/blockofighter).
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The original demoscene release is presented on
[pouët.net](http://www.pouet.net/prod.php?which=7195).
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## License
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This source code is available under the terms of the
[Mozilla Public License](http://www.mozilla.org/MPL/2.0/). Read the full license
terms in the LICENSE file.
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LEGO® is a trademark of the LEGO Group of companies which does not sponsor,
authorize or endorse this program. Any resemblance with LEGO® bricks is purely
coincidental or made as a tribute, with no commercial claim whatsoever.