2014-02-16 14:32:28 +00:00
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#ifndef __OBJECTFACTORY_H_INCLUDED__
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#define __OBJECTFACTORY_H_INCLUDED__
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#include "mesh.h"
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2015-06-03 12:29:34 +00:00
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MeshObject *createPyramid(float width, float height);
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MeshObject *createSpherePool(float width, float height);
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2014-02-16 14:32:28 +00:00
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2015-06-03 12:29:34 +00:00
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Mesh *createBox(float x1, float x2, float y1, float y2, float z1, float z2);
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Mesh *loadAscModel(char *filename, float scale, float *offset);
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Mesh *loadAscModel(char *filename, float scale);
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2014-02-16 14:32:28 +00:00
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void drawTrophy(void);
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#endif
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