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blockofighter/src
2021-06-10 20:06:20 +02:00
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3dutils.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
3dutils.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
appearance.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
appearance.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
audio.cpp Restored music playing 2021-06-10 20:06:20 +02:00
audio.h Restored music playing 2021-06-10 20:06:20 +02:00
camera.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
camera.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
collision.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
collision.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
end.cpp Updated to SDL2 2021-06-09 01:10:09 +02:00
end.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
fight.cpp Updated to SDL2 2021-06-09 01:10:09 +02:00
fight.h Updated to SDL2 2021-06-09 01:10:09 +02:00
fonct.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
fonct.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
font.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
font.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
glapi.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
glapi.h Updated to SDL2 2021-06-09 01:10:09 +02:00
graphics.cpp Updated to SDL2 2021-06-09 01:10:09 +02:00
graphics.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
legoblocks.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
legoblocks.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
legoman.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
legoman.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
light.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
light.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
main.cpp Updated to SDL2 2021-06-09 01:10:09 +02:00
main.h Updated to SDL2 2021-06-09 01:10:09 +02:00
material.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
material.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
menu.cpp Updated to SDL2 2021-06-09 01:10:09 +02:00
menu.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
mesh.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
mesh.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
object.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
object.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
objectfactory.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
objectfactory.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
particle.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
particle.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
run.cpp Updated to SDL2 2021-06-09 01:10:09 +02:00
run.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
shape.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
shape.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
sphere.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
sphere.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
texture.cpp Updated to SDL2 2021-06-09 01:10:09 +02:00
texture.h Updated to SDL2 2021-06-09 01:10:09 +02:00
utils.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
utils.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
vector.cpp Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
vector.h Apply clang llvm formatting 2015-06-03 14:29:34 +02:00
windows.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
world.cpp Added several improvements from an old branch 2015-06-03 15:36:33 +02:00
world.h Added several improvements from an old branch 2015-06-03 15:36:33 +02:00